Project 13 (name might change) is an HL2 I plan on doing over the years. It's based on a feeling I have since my childhood, of a part of reality that broke, and remains stagnant in time, and infinite. Since I believe I will eventually get to work on it more seriously, I'm not telling much details, but this Mod is not like many others. It won't focus much on gameplay or that what most Mod want. It is partially an experiment with mapping, and an work of art. It's meant to transpose, which I believe is very unique, these dream-like feelings and concepts. Like I said, it's a long term project, and it'll be as big as my imagination can run. For those who expect it for some reason, be sure it'll be something really different from the ordinary. Multiple references are: - Mysteries of HL2 - Dark City - Brazil - De Chirico paintings - Stalker: SoC - Tarkovski's STALKER - Some surrealistic artists - Other stuff I don't quite remember.

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Atmosphere tests
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dissonance
dissonance Jul 5 2011, 1:30pm says:

this looks awesome as hell dude, keep up the good work!

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Description

Some EARLY level design and mainly atmosphere testing/ architeture.

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Concept
Date
Sep 27th, 2009
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1280×720
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