This new version is shipped with more than 115 bug fixes, improvements and additions (since 1.0.0). We know everything's still not perfect, but we believe we put enough work in this mod and thus, this version should be considered final (except if something really bad happens). Please note because of steampipe there is a simple fix that you need to make to gameinfo.txt which is the same for every portal mod.
Installation:
Extract to sourcemods folder. Open gameinfo.txt inside the Portalprelude folder. Underneath Filesystem there should be a section called FileSystem:
replace it with this:
FileSystem
{
SteamAppId 400
SearchPaths
{
game+mod |gameinfo_path|.
platform |gameinfo_path|.
// We search VPK files before ordinary folders, because most files will be found in
// VPK and we can avoid making thousands of file system calls to attempt to open files
// in folders where they don't exist. (Searching a VPK is much faster than making an operating
// system call.)
game_lv portal/portal_lv.vpk
game+mod portal/portal_english.vpk
game+mod portal/portal_pak.vpk
game |all_source_engine_paths|hl2/hl2_textures.vpk
game |all_source_engine_paths|hl2/hl2_sound_vo_english.vpk
game |all_source_engine_paths|hl2/hl2_sound_misc.vpk
game |all_source_engine_paths|hl2/hl2_misc.vpk
platform |all_source_engine_paths|platform/platform_misc.vpk
// Now search loose files. We'll set the directory containing the gameinfo.txt file
// as the first "mod" search path (after any user customizations). This is also the one
// that's used when writing to the "mod" path.
mod+mod_write+default_write_path |gameinfo_path|.
// Add the mod directory as a game search path. This is also where where writes
// to the "game" path go.
game+game_write |gameinfo_path|.
// Where the game's binaries are
gamebin portal/bin
// Last, mount in shared Portal loose files
game |all_source_engine_paths|portal
// Last, mount in shared HL2 loose files
game |all_source_engine_paths|hl2
platform |all_source_engine_paths|platform
}
}
}
Portal: Prelude 1.1.5 (released 2009-01-29)
* Added: german translation (subtitles only)
* Added: czech translation (subtitles only)
* Added: chinese translation (subtitles only)
* Added: unofficial slovak translation (see portalprelude.com)
* Fixed: italian subtitles corrupted by additionnal quotes (thanks to Matteo Piazza)
* Fixed: russian subtitles corrupted by additionnal quotes (thanks to Matteo Piazza)
* Fixed: korean subtitles corrupted by missing tag (thanks to Nevets_Look)
* Fixed: portuguese subtitles corrupted by missing tag (thanks to Nevets_Look)
* Fixed: typos in spanish subtitles (thanks to Siegfried Anderson)
* Fixed: test chamber 6 not reloading when failing
* Fixed: difficulties to fire portals through some of the white holes
* Fixed: ability to go back when reaching the end of chamber 12
* Fixed: time challenge for chamber 15 was a step challenge
* Fixed: in a rare case glados was still attacking when shutted down
* Fixed: ability to go under the elevator before it came back in chamber 18
* Fixed: flying ghost chair in aperture laboratories
* Fixed: random crashes should disappear, let's hope some others won't appear
* Fixed: glados laser starting too fast, increased the delay
* Fixed: a few soundscape problems
* Fixed: credited the correct people for the correct stuff
* Fixed: missing projector model textures
* Fixed: music played during the second boss-fight not playing correctly or not at all
* Fixed: several cubemap (reflections) visual glitches
* Fixed: ability to open the door to the three ballcatchers in level 19, by only using a cube
* Fixed: lighting artifacts in the last levels
* Fixed: GlaDOS randomly stops attacking in the second round
* Fixed: subtitles activated by default when the mod is launched for the first time
* Fixed: hundreds of trivial glitches and tiny stuff everywhere in the levels
* Added: new aperture science laboratories logos
* Added: simpler and clearer signage in the first levels
* Added: maybe one, two or three new easter-eggs?
* Added: the correct graph and soundcache files
* Added: new lighting effects near metal grates
* Added: new intro sequence (vault lift)
Portal: Prelude 1.1.0 (released 2008-10-29)
* Added: dutch translation (subtitles only)
* Added: finnish translation (subtitles only)
* Added: hungarian translation (subtitles only)
* Added: italian translation (subtitles only)
* Added: korean translation (subtitles only)
* Added: portuguese translation (subtitles only)
* Added: russian translation (subtitles only)
* Added: spanish translation (subtitles only)
* Fixed: portals not fizzled when you handed back your portalgun
* Fixed: installer problems (mostly with Windows Vista)
* Fixed: huge freezes and lags when GlaDOS is started
* Fixed: morality core going through a grate in the last level
* Added: a toggle mode to the BTS button in test chamber 19
* Fixed: camera won't fall in test chamber 15
* Fixed: ability to go inside observation rooms using an engine glitch
* Fixed: finishing test chamber 6 could lead to Mike saying you failed
* Fixed: Erik saying "euros" instead of "dollars"
* Fixed: ability to go inside the box dispensers using an engine glitch
* Fixed: advanced chambers/challenges still locked when finishing the game
* Fixed: autosaves not correctly activated
* Added: autosaves on challenge start
* Added: autosaves after long speeches
* Fixed: player could get stuck under elevators
* Fixed: challenge 15 won't record scores
* Fixed: challenge 17 won't record scores
* Fixed: box dispensers can drop more than one cube
* Fixed: typos in french subtitles
* Fixed: typos in english subtitles
* Fixed: portal fizzler in test chamber 17 gives a cube for a camera
* Fixed: missing faces resulting in visible outside of the level
* Fixed: non-solid door in test chamber 3
* Fixed: non-solid door in test chamber 4
* Fixed: cubes can get blocked in the dispensers tube
* Added: an escape path in test chamber 9
* Fixed: glass panel can be broken with a chair in the aperture laboratories
* Fixed: cube can be lost in the orbs room in test chamber 19
* Fixed: cube can be lost before the pit in test chamber 19
* Added: a cube dispenser in test chamber 14
* Added: an alternative path in test chamber 15 (for the challenges)
* Added: a delay when turrets appear in test chamber 8
* Fixed: bogus elevator in test chamber 10
* Added: a distraction in the turrets room in test chamber 11
* Fixed: radio song does not stop when the radio is destoyed
* Fixed: moving a few autosaves and areaportals to prevent the game from crashing
* Fixed: improving lipsyncing but it's still random as faceposer keeps corrupting our sounds
* Fixed: ballcatchers can be activated with any thrown object
* Fixed: scorpions' song replaced by four variations of still alive
* Fixed: door won't open in the corridor at the beginning of test chamber 18
* Added: hints at the end of test chamber 18
* Added: a disclaimer when the game starts
* Added: a ledge for the first jump in test chamber 2
* Fixed: turrets fire too quickly in test chamber 1
* Added: a ledge for the fling in test chamber 3
* Fixed: lunch bag model sounds like metal
* Added: english part to the commentary, to point out that there's subtitles
* Added: new "directional sign" textures for test chamber 19 BTS area
* Added: hints under the stairs in test chamber 19
* Added: another path to get to the BTS area in test chamber 19
* Fixed: particles and light color of disintegrators
* Fixed: particles color of "only-portals" fizzlers
* Fixed: rework a few textures for the BTS/maintenance areas to look less old
* Fixed: clean and optimize level geometry
* Added: missing challenge records for test chamber 15
* Added: missing challenge records for test chamber 18
* Added: missing challenge records for test chamber 19
* Fixed: GlaDOS force field insta-kills too randomly and too often
* Fixed: bogus NPC animations
* Removed: alternative solution for test chamber 4
* Added: space between "only-portal" fizzlers and disintegrators in test chamber 15
* Fixed: snoozing man is not snoozing
* Added: NPCs in some empty observation rooms
* Fixed: fizzler in test chamber 15 is destroying the energy orb
* Fixed: too many letal turrets in test chamber 15
* Added: hints in the 4-turrets room in test chamber 17
* Added: a glass panel to see the rotating wall in test chamber 17
* Added: missing tubes in box dispensers
* Added: crosses on wedge shaped platforms in test chamber 19
* Fixed: GlaDOS stops attacking after her second attack in the second round
* Added: restored stairs in the BTS/maintenance area in test chamber 15
* Added: clipping in most of the stairs to avoid view shaking
* Fixed: in a rare case, the cube isn't respawned in test chamber 17
* Fixed: in a rare case, the cube isn't respawned in test chamber 18
* Fixed: overlapping blocks in test chamber 19
* Fixed: at the end, the new menu doesn't show up if the console if visible
Portal: Prelude 1.0.0 (released 2008-10-10)
* Initial release
ZOMG thanks
ZOMG I'M GONNA EAT A CARROT
i wish i had a carrot to eat...
I wish I had a black forrest cake to eat...
you can't have it, it's a lie
good thing the cheesecake isnt :D
Really
Wow i feel old seeing these comments
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
(buried)
it doesnt work!
lol why is it burried? wat so bad about eating carrot. He's just being random. thats all
Because Of Too Many Negeative Votes lol
this comment is old
yeah your comment is old.
HA, Your comment's old
Damn this comment is so old
too bad your comment is also old :/
Wow, this comment's so old!
Damn your comment is so old
This comment is currently awaiting admin approval, join now to view.
now your comments old
no u
now your comment's old
holy crap it is old :)
your comment is old also I like beans
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
CORRECT!
all of you guys' comements are old!
This comment is currently awaiting admin approval, join now to view.
Hello and again welcome to the Aperture Science Enrichment Center.
Coincidentally I was eating carrots while reading this. Small world.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
i hope this was before the cake was a lie XP
There was no such time...
Damn, I really wanted to play this but with my internet connection this will take a lot of time =\
Isn't their as possibility of putting it in a .rar file in the future?
They did, check it out!
how do you find the file to play it I downloaded it for like 1 hour now i cant find where to play it please help mod db.
First, you must go to where you downloaded it to and then use that to install the game. Then, Steam must be restarted(or just started, if it wasn't running when you installed Portal Prelude), and then it will be in the games list of Steam.
put the download under steam/steamapps/sourcemods then it will be in your steam game list as a third party mod :D
that's right, a third party mod!!
You run it...it is an installer lol.
it must of took a long time to upload a file THAT big XD
sorry false alarm :"
This comment is currently awaiting admin approval, join now to view.
installer at 1 percent...lol
ME TOO... :(