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I'll rate it an 8 for the guy's idea to make a level editor in a map, still don't know how he did it. The only thing bad about it is the fact that you can't have details or lighting, and you bad influence to noobs.
It actually uses like a gun as a clicking tool, and some ent_fire stuff, which I find really cool. :)
If Valve learned about this, it would totally revolutionize the Source SDK system. This is an essential for all Level Designers, but it is missing alot of stuff.
It's good for planning.
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