The release of the "Poke646: Anniversary Edition" on Dec 21st 2016 marks the 15th anniversary of the original "Poke646" release and the 10th anniversary of the "Poke646: Vendetta" sequel release, both some of the most critically acclaimed singleplayer mods for Half-Life. Both games form a coherent storyline and span over a total of 42 maps and approximately 4-6 hours of playtime. The "Poke646: Annniversary Edition" is basically a bundle of both mods, patched to run under the current Steam and Half-Life versions. This edition is designed to replace all other installations and/or patches of the mods, ideally becoming the only downloadable edition of the mods over the coming years.
Poke646 Vendetta for Xash3D FWGS Linux Binaries by malortie and nekonomicon Poke646 Vendetta by the Poke646 team Compiled on KDE Neon, tested on Fedora 25.
Thanks a lot! I was postponing to play this mod due to need for WINE previously. Now I can play it natively on GNU/Linux via Xash3D FWGS. Xash3D FWGS requires valve folder of Half-Life by the way.
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So Poke646 works on Xash3d fwgs on the ps vita. This version works as well but when it loads it gets 6 different model function errors. The problem is important items like the pipe weapon in the first area doesn't load. I tried data/xash3d/vendetta
data/xash3d/vendetta/valve with the valve folder that Half Life goes into
data/xash3d/vendetta/valve with the valve folder inside the Half Life folder
Then lastly I took the contents of the valve folder from inside the half life folder and copied it to the vendetta folder. This gave me regular half life but with the Poke646 title when the game starts. Blue Shift, Opposing Force, Poke646, and Half-Rats a Fever Dream all load with no errors and work perfectly. If anyone has an idea what I'm missing the help would be greatly appreciated.