Russian sequel to Plutonia 2 made on full Doom engine's abilities. (This stuff all's made for Vanilla: Bridges, slidin' drs, smashin' walls, water splashes, moving crates, light effects ala hexen, mist rendering(This was removed of ugly colour mappin'), switches stickin on walls ) RUNNING ON: (G)Zdoom (any), Chocolate Doom. NOT COMPATIBLE WITH: All DOS ports(such as boom, doom1.9) There new mapping style begins: Plutonia 3 style (for example, regular switches sticking out from walls; ). Pretty easy gameplay, comparing to other Plutonia sequels, but you still have to find medikits and ammo. Monsters count is very low in starting of episodes. Four endings.

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