Pirates, Vikings and Knights II is a unique, total conversion of the Half-Life 2 Source engine. 3 teams fight each other for kills, objectives and total domination! With a melee combat system that's unique to the modding community, game modes you won't find in other games and parrots that can be trained to peck at enemies, it's no surprise PVKII is so entertaining! If you enjoy getting together with friends and having an exhilarating time, Pirates, Vikings and Knights II should be top on your list of mods to try!

Report article RSS Feed New Patch Released!

We have released a bug fix/balance patch today through Steam. The update should take effect automatically the next time you start up PVKII. View this post for a changelog and other information.

Posted by Crazytalk on Feb 19th, 2010

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Good afternoon everyone!

It has been a week since 2.3 has released and we've seen a ton of players. If you haven't already tried the game, what are you waiting for? Get yourself a free copy directly from Steam by Clicking Here!

For those of you already playing, we've released an update today which fixes a few bugs and includes some balance tweaks. Your game should update automatically the next time you start it up!


Quote:Bug Fixes
-Decreased the texture sizes of some of the trap kill icons
-Fixed non-special arrows, and bolts going through teammates
-Fixed holding reload on Skirmisher's pistol not properly reloading it
-Fixed Gestir's spear first person animations so they properly match the attack durations so there is no longer a perceived delay where you can't attack
-Fixed an issue of an incorrect awarding of second place to Vikings instead of Knights
-Fixed issues with the Achievements Capitalism and Immaculate Immortals
-Fixed missing bt_island ambient soundscapes
-Fixed taunts being interrupted by health, armor, and ammo pickups
-Fixed chest being impossible to pickup if it was dropped into a pickup
-Fixed parrot and the keg not appearing on the 3rd person Captain and Skirmisher when they were replenished until they actually swapped to those weapons
-Fixed Team kills caused by traps were treated as non team kills.
-Improved player collisions code. Should help with getting stuck in players as well as in physics objects
-Fixed text chat mute not properly working
(To mute a player's text chat bring up the scoreboard and press on their speaker icon, if you can also potentially hear their voice chat it will mute that as well.)

Island Changes
-Tweaked player clipping
-Fixed holes in geometry
-Layout adjustment at viking base

Balance Changes
-Removed the speed boost gained during a jump
-The attack speeds of the 3 sword and shield weapons have been adjusted.
-Decreased blunderbuss damage slightly
-Increased hook and punch damage
-Decreased the speed of the front and back spear attacks
-Decreased health of Gestir's shield slightly
-Increased damage done with seax slightly
-Decreased damage done by Skirmisher's cutlass slightly
-Increased the special damage requirement of the Skirmisher
-Keg changes to make it more tactical
*Decreased overall damage of the keg
*Increased the movement speed while using the keg slightly

Localization Changes
-Added support for Danish translation by geX and Italian translation by R-Phoenix
-Updated English, Finnish, German, Portuguese, and Russian translations

We would also like to take this time to thank the many donators who have helped support the mod! You will know who they are because they have special in-game notation on the scoreboard. If you're interested in donating to the mod, Click Here!

As always, be sure to join our Official Game Group to keep yourself updated on news and events and to earn your Part O' the Crew achievement!

Post comment Comments
mescool Feb 21 2010, 4:39pm says:

You guys updated like 4 days ago. You're just getting around to announcing this?

+1 vote     reply to comment
Crazytalk Author
Crazytalk Feb 22 2010, 5:12am replied:

Posted Friday, we have no control over when it gets authed or archived

+2 votes   reply to comment
HounderKnight Feb 21 2010, 5:04pm says:

You made the blunderbuss worse? It was fine the way it was :I

+3 votes     reply to comment
Tron619 Feb 21 2010, 11:07pm says:

why not nerf birds

+1 vote     reply to comment
arlooo Feb 22 2010, 12:17am says:

Um I don't usually comment, but in sight of these 3 lovely comments, I would like to say thank you for this FREE patch for your awesome FREE mod, I'm sure it must have been and is a lot of work (that you do for FREE).

0 votes     reply to comment
Frozencloud Feb 22 2010, 1:10am says:


+3 votes     reply to comment
Heka Feb 22 2010, 4:34am says:

What is seax?

+3 votes     reply to comment
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Released Jan 24, 2007
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