The goal of this mod is to add a third playable pirate race to Homeworld 2, as well as implement minor universal gameplay changes and add additional ships to the existing hiigaran and vaygr navies. This mod is not meant to challenge or create existing HW2 canon, is merely for everyone's enjoyment. The gameplay of the mod is already complete and playable, and features a functioning pirate AI, so you can play against a pirate CPU in multiplayer! Features already included in the mod: New models New weapons New maps New gamemodes New sound fx New music functioning Pirate AI Features in the works: More models More maps More gamemodes New voices More Piratey goodness

Post news Report RSS v0.0.9.1 Available for Download

v0.0.9.1 is now available for download from the Pirates Mod Mod Database homepage ( ). Check it out! Post comments/feedback on the profile page or at the Homeworld 2 forums ( ) REVISION HISTORY v0.0.9.1 - Fixed Artillery Frigate missile speed - New Pirate Heavy Carrier ambient sfx - Added/updated pirate

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v0.0.9.1 is now available for download from the Pirates Mod Mod Database homepage ( Moddb.com ). Check it out! Post comments/feedback on the profile page or at the Homeworld 2 forums ( Forums.relicnews.com )

REVISION HISTORY
v0.0.9.1
- Fixed Artillery Frigate missile speed
- New Pirate Heavy Carrier ambient sfx
- Added/updated pirate ship descriptions
- Tweaked research tree yet again

v0.0.9
- Added Traders Hell gametype
- Added Pirate Mobilizer Corvette
- Added Pirate Hyperspace Buoy
- All pirate ships (except for heavy carriers and raider destroyers) can no longer hyperspace without hyper buoys
- Artillery Frigate missile speed increased, increased damage to heavy armor, decreased damage to medium armor
- Strike Fighter speed decreased
- Tweaked research tree

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