Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.
Thats fantastic!
Awesome!
Excellent idea!
Nice usage of colours :D
Can their be a huge planet looking through the glass? :O
Yeay, some mars and maybe also "the fleet"
You guys are gods with idtech 4 this has always is AAA work.
Looks very intriguing
smells like warsow
Great design ^^
That looks gorgeous!
Reminds me of Prey2, the way they have a futuristic sci-fi look to their city with colorful lights everywhere.
I mean that in a good way, of course, this looks amazing and if I made a futuristic city it would also look somewhat like this :)
Finally Mars City looks like a city! ;D
Since its on phobos: "Phobos City" and also there should be a "Phobos City Undergroud" ... dammit thats scary.
Im stoppin at the Bar first!