Our type of “old school” is a very different breed than the type encountered in today’s “old school”. Yes, there are similarities; We too have upped the action, speed and gore, but not to the extreme lengths seen in the new Doom game. Our levels are built for exploration, progression and environmental puzzles. These are our main qualities. Phobos is closer to games like Half-Life or Dark Forces/Jedi Knight in spirit. Just like Classic Doom, these games are types of First Person Shooters that have all but vanished. We truly are a different kind of oldschool.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Devblog 12 images (view original)
Devblog 12 images
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
blackbishop
blackbishop - - 2,156 comments

awesome!!! :D

Reply Good karma Bad karma+3 votes
Argoon
Argoon - - 1,078 comments

Professional quality good job.

Reply Good karma Bad karma+3 votes
SayHelloToMrBullet
SayHelloToMrBullet - - 133 comments

nice

Reply Good karma Bad karma+3 votes
keithktam
keithktam - - 542 comments

it reminds me of starcraft 2 :)

Reply Good karma Bad karma+1 vote
-JoE-
-JoE- - - 34 comments

So much room for enemies, especially the hell knights and lost souls (from the bottom)! You just cant get away from them! (There still need to be IMPS and all that ****)

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: