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Petrograd: an action-thriller first person shooter. Enter the shoes of a Black-Ops Special Agent, investigating the disappearance of a full city's population overnight. An eerie atmosphere and immersive environments are just the beginning, nothing is quite what it seems in this suspenseful experience set in post-USSR Eastern Europe. The purpose of this project was to create a trailer with near triple-A quality, that goal was achieved on Feb 2009, and thus this project has concluded. The studio has since turned pro and continues to produce commercial games. Thanks for you support.
Animation/Rigging by Chris Lau
AK-102 Rifle by Mark Ashton
Dragunov Sniper Rifle and Masked Enemy Grunt model by Anton Kozlov
Level Design by Benjamin Thatcher
Creative Direction by Roy Shapira