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Petrograd: an action-thriller first person shooter. Enter the shoes of a Black-Ops Special Agent, investigating the disappearance of a full city's population overnight. An eerie atmosphere and immersive environments are just the beginning, nothing is quite what it seems in this suspenseful experience set in post-USSR Eastern Europe. The purpose of this project was to create a trailer with near triple-A quality, that goal was achieved on Feb 2009, and thus this project has concluded. The studio has since turned pro and continues to produce commercial games. Thanks for you support.
Animation/Rigging by Chris Lau
AK-102 Rifle by Mark Ashton
Dragunov Sniper Rifle and Masked Enemy Grunt model by Anton Kozlov
Level Design by Benjamin Thatcher
Creative Direction by Roy Shapira
Breath taking, the attention to detail is amazing! The mud on the boots was a great touch. The sad fact is this looks way better than crysis and I think is playing on the strengths of the engine better than crysis did. For someone looking to getting into modding you guys are a great example to learn from. Top notch work!
Remids me of the game The Thing. Some of the screens remind me of that cold scary place. Great job so far and I will be looking forward to this.