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Petrograd: an action-thriller first person shooter. Enter the shoes of a Black-Ops Special Agent, investigating the disappearance of a full city's population overnight. An eerie atmosphere and immersive environments are just the beginning, nothing is quite what it seems in this suspenseful experience set in post-USSR Eastern Europe. The purpose of this project was to create a trailer with near triple-A quality, that goal was achieved on Feb 2009, and thus this project has concluded. The studio has since turned pro and continues to produce commercial games. Thanks for you support.
Level Design by Benjamin Thatcher
Creative Direction by Roy Shapira
Looks awsome, you really took the time to model out all these props., amazing ^^ keep the good work up and moore workflow tutorials plz.
great job!
yeah great designe its more atmospherique
nice keep it up
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Woah...
do I see an american DASH9 locomotive back there?
I brought up the same point! I think it would look better with Russian rolling stock and a CHME-3 or an M62
We will most likely replace all of the Crysis placeholder assets with our own assets before we release the mod.
Uh oh, I see the train engine from crysis back there, really i don't think it conveys the whole "Russian town" look