Can you last until dawn? In Petrified, a Source-powered multiplayer game, a band of humans is pitted against an array of statues possessed by evil Watchers—the protectors of the graveyard. A few are coming close when no mortal is looking, looking to steal souls and swell their own numbers. As a statue, you can enjoy the thrill of the hunt waiting for the right time to strike. As a human you’ll be running around a chilling landscape that never moves yet constantly changes, and when you have finally realized which statues are real and which are fake, it may be too late!

Post news Report RSS News Post 1 - Internal Alpha

We have reached Iteration 5 in our development cycle, and have had an internal alpha release! Full rounds have been played, and fun has been had.

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Because this is our first news post, I will give a little bit of background before I talk about the actual news of yesterday.
Alpha Man photo was found on the Flicker account of Casting ShadowsBack on August the 28th we began the design phase of our Major Qualifying Project at Worcester Polytechnic Institute, which is like a senior thesis/project. For the next seven weeks we worked on a design document. Our artist worked on concept art, we made some assesment as to which engine would be appropriate, and we completely fleshed out every aspect of the gameplay. Nothing was to be left unknown. By October 16th, this produced a 62 page document1 that the interested may read on our website2.

On October 28th, the development/implementation phase of our project began. Yesterday, December 9th, marks our 5th iteration, and our internal alpha release! We have reached a point in our development where full rounds can be played, and all the base functionality is in. We still have a lot to work on, but even in this early state people actually have been having fun playing our game!

I am hoping to put together a little teaser video in the next few weeks exhibiting the current gameplay. Stay tuned!

1This is not the final version of the document, we will be revising and editing it before the end of our project, on March 6th.
2Our website can be found at Petrifiedmod.com

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