Can you last until dawn? In Petrified, a Source-powered multiplayer game, a band of humans is pitted against an array of statues possessed by evil Watchers—the protectors of the graveyard. A few are coming close when no mortal is looking, looking to steal souls and swell their own numbers. As a statue, you can enjoy the thrill of the hunt waiting for the right time to strike. As a human you’ll be running around a chilling landscape that never moves yet constantly changes, and when you have finally realized which statues are real and which are fake, it may be too late!

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End of a Hiatus

News 3 comments

Since March 7th, playtesting has been over, and we have been on a hiatus from Petrified. We completed the for-credit portion of the project (we got an 'A'), but there is more to do! We have been buried in other work, but soon, classes will be over. Petrified is very close to a public release, but before that there are a few things that need to be taken care of.

  1. I need to port our code over to the new version of the SDK, which will allow me to change the player models to something other than the counter-strike terrorist.
  2. I need to fix demo recording. Right now, demos don't capture the map panel, and so don't effectively record the gameplay. In order to be able to make some good trailers for our game, this fix is necessary.
  3. This one is probably the most important. I need some willing souls, and their servers. If you are a server admin and would be willing to host a Petrified server for 8 to 16 players, please message me.

Thanks for your patience. Here's to hoping it will pay off. ;-)

Just a Quick Reminder

Just a Quick Reminder

News 17 comments

We will be distributing the executable and starting the playtests next week, so if you've been watching this mod, sign up!

Night of the Playtest

Night of the Playtest

News 1 comment

Our first playtest: success! Also, an overview of the game as it plays presently.

Conclusion of Winter Break

Conclusion of Winter Break

News

We're back from the Holidays, and ready for action!

News Post 1 - Internal Alpha

News Post 1 - Internal Alpha

News

We have reached Iteration 5 in our development cycle, and have had an internal alpha release! Full rounds have been played, and fun has been had.

Comments  (0 - 10 of 52)
Blankimedes
Blankimedes

Hmm this mod is kinda gone for 3 years... Is this dead? I hope it's not.

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BKirby
BKirby

This reminds me of that doctor who episode, called blink ^.^ Looks fun, cant wait.

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SourHyperion1
SourHyperion1

Don't Blink, whatever you do, Don't Blink!

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Apple303
Apple303

I cant wait.

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SkyCrab
SkyCrab

seems simple but... migth be fun idk :D

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fredbot
fredbot

looks good

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[o]
[o]

love the original gameplay mechanics

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Palon
Palon

cant wait for this mod

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Icedecknight
Icedecknight

Hmm Looks very good for a basic mod, But I like basic. Sometimes it makes a game simple and fun for hours.

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Kitsunami
Kitsunami

Hows the mod going ? I dearly want to play it.

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blu.knight Creator
blu.knight

Hasn't been moving yet. Hopefully things will pick up soon. My desktop computer has been out of commission since close to the start of the summer (motherboard killed itself). My replacement is arriving on Tuesday.

Reply Good karma+2 votes
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