The mod deals with replacing the sounds of the game with others. The sounds I cannot get will try to get them or I'll replace them with something that it's more realistic and immersive. I'll replace the sounds for more real ones if I get good sources!
My Roadmap
My Discord Server: Discord.gg
Sorry for this late new, but, since the major update that changed the sound engine of the game, I had to move on. This is still being developed! Just get in the next link. For future updates just get inside the Discord below.
This is the latest update for the mod ( Live.warthunder.com ). On its description, there's a link to my Discord Server too! Since I created a sound modding community where you can find other modders and their works :) I hope I can continue to update my mod there and I'll just need to use this in an emergency situation. All announcements are in that mentioned Discord Server ( Discord.gg )
Changelog: • Removed "speed of sound" effect in a try to stop people getting sound bugs and crashes • Added gun effects for AI map tanks, SPAA, AAA...
Changelog: • First cockpit sounds (Just jets) • French 30mm autocannon cockpit sound • Full rebalance of sounds to match vanilla (so players can...
Changelog: • Improved hole mod sound balance • Improved bullet/shell flyby • Finally filled all engines • Added ambient sounds • Added more...
Changelog: • Added AI heli's engines • Improved sound balance • Added more vanilla gaps • Fixed bombs having no sound at all • Added some effects...
Changelog: • Filled some gaps with vanilla sounds • Reworked sound balance • Moar engines • Moar guns! • Reworked some ambient sounds HOTFIX...
Changelog: • Filled some gaps with vanilla sounds • Reworked sound balance • Moar engines • Moar guns! • Reworked some ambient sounds HOTFIX...
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Awesome awesome awesome awesome. Now I can get stoned and feel really immersed. Are you going to eventually sort out sounds for sea/ground units as-well?
Also I see there's no readme included. Do I just move everything into common/warthunder/sound or should I put it in the directory?
One more edit, I tried installing it the way I said above but immediately as I opened the WT launcher it began analyzing files and downloading files. Once the game started up I went into a test flight with some random US Navy prop plane and it sounded the same as before, I figured it may just be a fluke so I loaded up the G.91YS and much like the other it sounded the same as it did in base game. Did I install it incorrectly? All the files are still where I put them in the common/wt/sound folder with PCSM in the name so I believe the launcher updated the sounds.fev file back to it's original possibly as a method to counteract any cheating (though obviously this isn't a mischievous file.) Any help? You can contact my Steam at Kingspliffs in-case you need any additional information for this error but I'll periodically refresh this page awaiting your reply. Thanks!
Also, since the change to a newer and better sound engine coming (already announced by Gaijin), I doubt I'll start working on a ground/sea sound mod. to be honest, if tanks come, will be after I finish air sound mod, sea...? maybe, I don't know :P
Check the post where you downloaded the file!
There should be a How To Install text in the description :)
Thank you very much. I look forward to waiting!
Just in case.
First Alpha release uploaded in Files section, you can go ahead an test it. If you already did, what do you think about it? :)
It's a great mod. By the way, how can I download it?
I'm still developing it, kinda testing the mod and so before Gaijin's release the announced new sound engine for the game :P
I might upload it as an Alpha, at least what I have now.
Glad you liked what you see! Makes me happy to know that!