The purpose of this mod,upgradet original Max Payne 2 game,without changing gameplay and style. Features -New Max's models -All enemyes now have many texturesets,new shaders and specular maps -New weapon models (all weapons old,but models changed to more detailed) -New some weapon icons -New weapon sounds -New death sounds -New menu theme music

Report content Payne Upgrades v1.0
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First version of Payne Upgrades mod for Max Payne 2

Payne Upgrades v1.0
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good upgrades! But some characters are too chrome... And I think mod need to add some new blood effect.
Sorry for my bad english.

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Promoting the download of that junk using an image that proves that "your" models are made just by mixing MY models from my Payne Effects 3 mod, without even asking for permission, is not a brilliant idea... But you raped my PE3 models before for your Boiling-AntiEvil mix mod so no surpise, just more shame on you guys.

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Nicklz Creator

were your models, you ****** italyan?
This models original from Max Payne 2, i regroup this models and doing new texture sets for them. Payne was altered by AntiEvil independently. Why you so arrive the devil's bastard without having disassembled there is nothing?!

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Evil_kun Author

Cause he "Best modder" and can find his models everywhere even cause this models not his.And cause he need promote his Payne Effects 3

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Look at the page of my mod, it doesn't needs to be promoted at all.

About the character models, it's common behaviour by you guys, you proved that with your other mods, and in this promotional image for the download I see the default wounded model mixed with the 3d model and texture of the loosen tie of my shirt model, it's something that everyone can check even without trying my mod but simply by comparing the images in the mods pages, so it's everything exactly as I said. Shame on you guys, you are an offence to the other modders.

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Evil_kun Author

tie from luis (left4dead game this model rigged by Andersen) and i don use his rig tie was not retextured. it use default in game texture (texture coordinate editor in ms 3d) texture edited by me whit Photoshop.

btw "your" body for your payne in home stolen from Andersen's model lyuis (l4d)

mp5k just edited models from Cinema2.0 most of weapons retexture stolen from Cinema2.0.
Disarm attack from Cinema2.0
slide anim unused anim from EoS1.5
shootdodges edited anims from EoS1.5
Dead Eye- edited feature from VEMP2
gun models also downloaded from fps banana or somethin like this.

what you say about it mister "I all do by myself" ?

Reply Good karma+3 votes

I stolen anything, I asked for permission before using everything, that's the key word that you and your girlfriend will never learn, but as I already said that's a well known story from long time, even from your "punisher" mod, so I'm not wasting time anymore here, the readers can judge by themselves, proofs are written and cannot be deleted.

PS: My DeadEye feature was used by VGames after asking me permission. You know, the way that real good modders always follow...

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Evil_kun Author

maybe much better write in readme credits that "ask permission" as i know you never ask gert about his anims for shooting and reloadin shotgun and don't give him credit in readme. or you thin i must ask your permission for use part of model from left4dead game?
key word was "this is not your model" that you never learn.

btw if you don't need promote your mod, why you say something like "my payne effects 3 much better download it" on this page and page of pun-wz long time ago?

Reply Good karma+4 votes
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