This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

Report RSS Payne Evolution - Weapons Insight

This article covers all the aspects of the weapons featured in the mod, their unique stats like damage ROF accuracy etc, the new caliber penetration stats and the gravity affected bullets.

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Hi folks, I just decided to publish this article about the weapons that will be featured in my mod, and mostly about their peculiar stats that will make them unique gameplay wise.
Let's start saying that a headshot guarantees a kill almost everytime, aside from bosses and specops with balistic helmet, and that bodyarmor can be a problem for small caliber weapons, so don't ignore the penetration factor when it's time to choose the tools for facing armored enemies, and remember to take into account gravity for long range shots. Now here's the hard data:

S&W .38 Model 20
This light handgun is always your starting weapon and backup sidearm, it have pretty basic stats and ammo aren't a problem, but it's good only as a last chance when you run out of ammo of better guns.
Clip size: 6
Damage: 4 torso shots to kill
Penetration: very low
ROF: low
Accuracy: low

Colt 1911
This medium handgun is the most common handgun carried by enemies, its stats makes it a good all around sidearm and ammo are plentiful. It can be dual wield.
Clip size: 9
Damage: 3 torso shots to kill
Penetration: low
ROF: medium
Accuracy: medium

Desert Eagle .50
This heavy handgun is the most powerful pistol you can find, but the small clip size and the lack of ammo can be a problem, make every shot count. It can be dual wield.
Clip size: 7
Damage: 2 torso shots to kill
Penetration: high
ROF: low
Accuracy: high

Sawn-Off
This one handed sawn off shotgun is quite common and at close range is devastating, but you have only 2 shots before reloading, and the spread can be a problem too. It can be dual wield.
Clip size: 2
Damage: one close range shot to kill
Penetration: low
ROF: high
Accuracy: very low

M4 Super 90
This combat shotgun is very common and accurate, deadly at close range is still good at mid range, but remember to keep an aye on the ammo count becouse you have to reload one shell at a time.
Clip size: 8
Damage: one close range shot to kill
Penetration: low
ROF: very low
Accuracy: medium

SPAS-15
This fully automatic shotgun is an unstoppable beast, well untill you empty the magazine at least, and it does it fast, it's the best close range two handed weapon.
Clip size: 10
Damage: one close range shot to kill
Penetration: low
ROF: medium
Accuracy: low

M10
This highly compact machine pistol have an impressive rof, but with the downside of making the recoil hard to control, so it's extremely deadly only at close range. It can be dual wield.
Clip size: 32
Damage: 3 torso shots to kill
Penetration: low
ROF: very high
Accuracy: low

MPK
This submachine gun have the fastest Rate Of Fire of all weapons, but its small caliber can be a problem when facing armored enemies, the impressive rof can compensate though.
Clip size: 25
Damage: 3 torso shots to kill
Penetration: low
ROF: extreme
Accuracy: medium

AK-47
This classic russian masterpiece is the most common assault rifle, it have average stats so it's the best all around choice for a rifle, armored enemies aren't a problem but long range shots could be.
Clip size: 30
Damage: 2 torso shots to kill
Penetration: high
ROF: high
Accuracy: medium

FN FAL
This widely used assault rifle have higher rof and accuracy than its russian counterpart but less penetration and smaller magazine size, keep an eye on the magazine ammo count.
Clip size: 20
Damage: 2 torso shots to kill
Penetration: medium
ROF: very high
Accuracy: high

Mini-30
This lightweight semi-automatic carbine is the best compromise between a sniper rifle and an assault rifle, it features a mid range zoom but it's not the best choice for close range encounters.
Clip size: 10
Damage: 2 torso shots to kill
Penetration: very high
ROF: low
Accuracy: very high

Barrett M107
This anti-materiel rifle is the most powerful weapon you can find, it have a long range zoom and extreme accuracy, finding ammo can be problematic though.
Clip size: 5
Damage: one shot one kill
Penetration: very high
ROF: very low
Accuracy: dead on

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SteveXGamer
SteveXGamer - - 233 comments

I look for Revoler, if you have, can you add it? Answer or not is your choice.

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SteveXGamer
SteveXGamer - - 233 comments

I forget that it have S&W .38 Model 20 replace for it. :P

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Shift_To_Dive
Shift_To_Dive - - 27 comments

Could the colt 1911 be replaced by Max's traditional Beretta 92FS? Just out of nostalgia.

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Guest
Guest - - 690,762 comments

Why don't you add a grenade launcher just like in max payne 3

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Guest
Guest - - 690,762 comments

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