This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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Here's a quick guide to my Payne Evolution mod: features description, installation guide, important tips, credits etc.

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Here's a quick guide to my Payne Evolution mod: features description, installation guide, important tips, credits etc.

INSTALLATION GUIDE:
To install the Payne Evolution mod with the included MP2 Widescreen Fix by ThirteenAG simply unpack all the content of this archive to your Max Payne 2 folder, all the extracted files and folders should go in the same folder of your MaxPayne2.exe
To install only the Payne Evolution mod unpack the files "Payne Evolution.mp2m" and "MPE_Levels.ras" to your Max Payne 2 folder so that they are in the same folder of your MaxPayne2.exe
To play the mod simply select it from the "Choose Customized Game" dropdown menu at the bottom of the launcher window.

NB: If the widescreen fix doesn't work try replacing the file "mp2_widescreen_fix.asi" in the folder "scripts" with the alternative file "mp2_widescreen_fix.asi" from the folder called Alternative (a backup of the original file is included in the folder called Original).
Be aware that for some unknown reason this fix doesn't work for everyone, there's a small chance that it will not work on your pc, sadly there's nothing I can do if none of the mentioned .asi scripts works, sorry.

IMPORTANT:
- Savegames made with the original game or other mods are NOT supported, only savegames made with this mod will not cause bugs.
- Cheats are NOT supported too, they aren't disabled though, anyway using them can cause bugs so use them at your own risk.
- In this mod some button functions have been changed so your controls layout could be outdated, please check the Controls in the Options menu and remap the new actions to your preferred keys before starting to play the mod.
- To better enjoy the mod and its features please keep checked the BulletTime Aid box.

MAIN FEATURES GUIDE:
Gameplay Cutscenes - Some special cutscenes are modified to include gameplay elements, just like you experienced in MP3, so expect to be thrown straight in the middle of the action, with plenty of bullettime and in full control of your character.
Limited Inventory - You can take with you only 3 weapons at most, the 38 Revolver will always stay there as your backup sidearm, then you can pick up another handgun and a rifle. Picking up the same handgun again will give you the ability to dual wield it. Dual wielding the handguns will not make you drop your rifle. Obviously picking up a different handgun or rifle will replace your previous weapon and all its ammo will be gone, so choose wisely.
Shootdodges - The new shootdodges are very similar to the Max Payne 3 ones, there's a new shootdodge specific for the one handed handguns and you will stay in the air a lot longer, also the shootdodge slowmotion will end only when you land, so shootdodging from a higher place will give you more slowmotion air time, and once landed you can stay prone as long as you fire your gun.
Last Stand - If you have at least one painkiller left and you get fatally wounded you will enter Last Stand mode for a few seconds, in Last Stand you will be able to freely aim Max's arm while his body is falling to the ground, if you succeed at killing an enemy you will get back in action instead of dying, but be aware that all your painkillers will be used.
Takedown - If you press the Use key when very close to an enemy you will perform a close range takedown and mercilessly execute him, the animation is weapon specific, and you will be rewarded with a full BulletTime bar.
Attachments - Some enemies will use attachments like a Tactical Light or a Laser Sight, once killed they will drop a random attachment detached to their weapon, simply pick it up to dynamically attach it to the weapon you're currently holding.
Killcams - Your accuracy will be rewarded with an awesome weapon specific killcam usually when killing the last enemy of a group.

COMPLETE FEATURES LIST:
- New Max Payne models and variations, more new models available in DMW.
- Implemented new Limited Inventory System, two pistols and one rifle, similar to Max Payne 3.
- Recreated Max Payne 3 complete HUD and Inventory Wheel graphics and icons.
- Emulated Max Payne 3 video effects like color correction, scanlines, video distortion etc.
- Added Dead Man Walking intro cinematic camera effects and sounds from Max Payne 3.
- Implemented skin selector for DMW levels, with selected character portrait in the background.
- Added bullet trails and flyby sounds, in bullettime only.
- Created Last Stand feature, somewhat like Max Payne 3, but all your painkillers are removed now.
- Recreated Max Payne 3 muzzleflashes, customized for every weapon.
- Added sound and red light to enemy grenades just like in Max Payne 3.
- Recreated Max Payne 3 death cameras, with sounds and video effects.
- Added Close Range Takedown feature, with "Mozambique Drill" handgun execution and Rifle Takedown execution.
- Implemented varied Killcams, similar to Max Payne 3, they will reward your accuracy.
- Added dozens of one liners with subtitles, like Max's comments about finding a painkiller, combat shouts etc.
- Max Payne 3 style weapon dependent idle stances, relaxed hands when needed etc.
- New shoot anims that stay aimed and keeps the idle pose, just like in Max Payne 3.
- Added shoot shakes, very light for small caliber weapons and stronger for large caliber weapons.
- New gore effects like Max Payne 3, expect 3d bullet wounds when executing enemies and in cutscenes.
- Implemented "gameplay cutscenes" where you're thrown straight into the action like in Max Payne 3.
- Added special MP3 weapons for bosses, now Mike uses the RPD and Kaufman the Rotary Grenade Launcher.
- Recreated Max Payne 3 shootdodge animations, with dynamic slowmotion duration.
- Proper one handed shootdodges for single pistols when needed.
- New Attachments system with dynamic weapon customization.
- Varied menu musics like in Max Payne 3, everytime you lauch the game a different menu music will play.
- Implemented hit confirmation on crosshair, similar to Max Payne 3.
- Recreated Max Payne 3 dynamic crosshairs, specific for every weapon class.
- Created Painkillers eat sub-animation and video effects, just like in Max Payne 3.
- New sets of different decals, with weapon caliber variations, blood splats like Max Payne 3 etc.
- Now shotguns really shoot dozens of pellets, with custom bullet decals too.
- Implemented HD bullet textures like in Max Payne 3, stunning in killcams and sniper cameras.
- Added randomized bloodpools, with proper working bloody footprints, just like in Max Payne 3.
- New specific damage for BlackOps with Helmet, the first shot removes the helmet and the next one kills.
- Implemented variations for Bodyguards faces, now there are 8 variations instead of only the original two.
- Vastly improved ragdoll effects, they keep the before-death momentum resulting in more lifelike transitions.
- Implemented as many Max Payne 3 weapons as possible, fully animated and with proper scopes.
- New MP3-like weapon reload animations, complete with magazine skin items etc.
- New weapons sounds and lot of other various sound effects inspired from Max Payne 3.
- Tweaked AI and objects LOD for more realism, while keeping the fun.
- Improved deadeyes subanim so dead enemies now correctly relaxes their hands while dropping their weapons.
- Collected the best DMW maps ever, with Skin Selector menu to play them with any skin you want.
- Lobby Neo model from KungFu Evolution by Andersen, Chow Yun Fat model from MP2 Chow Yun Fat Edition by OrnBine.
- New "DLC" menu with a page for every merged mod, all of them have the original credits included.
- Merged Max Payne Chronicles mod, Boiling mod, Mona The Assassin mod and Aesir mod, credits to ClemCorwin and MK Productions.
- New HD face textures for Vladimir Lem, Mona Sax, Valerie Winterson.
- Doubled savegame screenshot resolution menu preview, only works for new savegames obviously.
- And there are surely a lot of little features and game optimizations that I forgot to remember...

VIDEO MEMORY ERROR FIX:
According to the Original Max Payne 2 Readme if you have a "video memory error" just write -developer and -disable3dpreloads in the Target section of the shortcut proprieties.
It must look exactly like this: "C:\Program Files\Rockstar Games\Max Payne 2\MaxPayne2.exe" -developer -disable3dpreloads

CREDITS:
I absolutely say thanks to the authors of the merged mods ClemCorwin and MK Productions, complete and original credits of every single mod are untouched and included in their specific pages in the game menu.
Thanks also to my long time friends and awesome modders AndersenTheMuss, VGames, CockyBoi, OrnBine that in a way or another helped me with this mod (be sure to check also their mods, awesomeness guaranted).
Special thanks also to DrDean and ALT_OhDude that helped me with clever suggestions and A LOT of precious material for the mod.
The famous Neo signature lobby takedown source is by zzGertzz, just modified recoded and improved by me.
Thanks to ThirteenAG for the MP2 Widescreen Fix: Gtaforums.com

DrDean (countless material, rigs, anims etc)
ALT_OhDude (rotating bullets anims, weapon anims etc)
AndersenTheMuss (club moderno dmw map finalization, neo model etc)
JakSparro98 (club moderno dmw map optimization etc)
VGames (various help from long time)
CockyBoi (various help from long time)
OrnBine (various help from long time)
Vizard (official trailer)
SmOoVe_PL (fan trailer)
Wiktoruspro (unfinished disco/club moderno map)
ScorpianUK (roscoe street station dmw map)
Jokke_r (lobby shootout dmw map)
Luther and his team (ny hotel and bare island dmw maps)
ClemCorwin and his team (merged mods)
MK Productions team (merged mods)
ThirteenAG (MP2 Widescreen Fix)
Remedy (for the masterpieces Max Payne 1 & 2)
Rockstar Games (for Max Payne 3)

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modlovers
modlovers - - 62 comments

EPICNESS

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saeedwael58
saeedwael58 - - 6 comments

how can iplay with bald max payne

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Guest
Guest - - 690,754 comments

This will be Awesome!

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Guest
Guest - - 690,754 comments

awesome feature list, i hope you can really pull it off The-Silver, best of luck!

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Guest
Guest - - 690,754 comments

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