Digital Paint: Paintball 2 was originally a Quake2 mod. Now that Quake2 has been released under the GPL, Paintball2 has become a complete standalone game with an enhanced, open-sourced engine. Between the Quake2 physics and the one shot kills, it's an extremely fast paced game with numerous maps and gameplay modes. Gameplay modes include Elimination, CTF, 1-Flag CTF, Siege, Deathmatch, King of the Hill, and Pong. Some of the engine enhancements include reflective water and skeletal animation.

Report content RSS feed Paintball 2 Build 16 Released

This is somewhat old news, but better late than never, right? Digital Paint: Paintball 2.0 Alpha Build 16 has been released and includes some nice visual upgrades as well as various bug fixes and tweaks. Here are a few of the things that have changed: Skeletal model support. Reflective water with fragment

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This is somewhat old news, but better late than never, right? Digital Paint: Paintball 2.0 Alpha Build 16 has been released and includes some nice visual upgrades as well as various bug fixes and tweaks. Here are a few of the things that have changed:

  • Skeletal model support.
  • Reflective water with fragment programs (if your graphics card supports them).
  • Various security patches to prevent buffer overflows and other possible attacks.
  • Movement tweaks to reduce getting stuck/stopped while strafe jumping as well as fixing getting getting stuck on angled walls and in water.
  • Various bug fixes including vsync setting, scoreboard refreshing, and network settings.
  • "cl_language" setting for potential translations of menus and game messages. No language files have been created yet.
  • International keyboard support on Windows.
  • Lightmaps on transparent surfaces in maps.
  • Pong mode! (Imagine soccer with guns).
  • Tweaks and bug fixes with grenades to reduce duds.
  • "flagcapendsround" setting won't end the round if there are other flag carriers. The round will end when the last held flag is captured.
  • Prevented suicides (grenade self-kills and exiting the base in siege mode) from stopping flag captures. If the enemy has the flag and you're the last person alive, you can't eliminate yourself.
  • Global ban list support. Anybody detected cheating will be banned from all servers.
  • Stand alone server browser to make finding servers easier. Just open the included serverbrowser.exe.

For a more complete list, visit the Digital Paint news on the release or download the game and read the readme.

Reflective Water
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Aeneas2020
Aeneas2020

constantly amazed by what u guys do with this old engine

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jitspoe Author
jitspoe

No mac support yet (unless, of course, you use bootcamp on an x86 version). A couple people have started OSX ports but nobody has finished one yet. I don't own a mac, so I can't make one.

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bart2o
bart2o

i HONESTLY thought that it is based on hl2 engine Oo

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torhu
torhu

The server browser needs these files:
Dll-files.com
Dll-files.com

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pvt.Johnson
pvt.Johnson

you guys amaze me =o

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Entar
Entar

great work guys

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pvt.Johnson
pvt.Johnson

umm... is there any mac support (dumb question).

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Aeneas2020
Aeneas2020

@ Bart yeh i agree this looks v source based...an amazing acheivement guys

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CommandoPoop
CommandoPoop

Amazing work

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