Build 20 features must faster file downloads so you'll have new maps and other custom content in seconds instead of minutes.
Digital Paint: Paintball 2 was originally a Quake2 mod. Now that Quake2 has been released under the GPL, Paintball2 has become a complete standalone game with an enhanced, open-sourced engine. Between the Quake2 physics and the one shot kills, it's an extremely fast paced game with numerous maps and gameplay modes. Gameplay modes include Elimination, CTF, 1-Flag CTF, Siege, Deathmatch, King of the Hill, and Pong. Some of the engine enhancements include reflective water and skeletal animation.
Sk89q put together a handy feature vote system where you can vote for (or against) features you would like to see in the next version of Paintball2. To vote for a feature, simply visit the Feature Vote link and click the [+] next to feature(s) you want. You must be logged into your global login account first. If there is a feature you'd like to see in the next version, but it isn't listed, there is a special section on the forums for submitting feature requests for voting. Please don't spam requests. Just focus on one or two things you really want soon and be sure to take the time to explain exactly what the feature is and how it would work.
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Full standalone version of Digital Paint: Paintball 2.0 Alpha Build 17 for Windows (Quake2 not required!). If you want the patch, Linux verison, or other...
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