The major edition of this mod. It's build upon Kung Fu 3.0 with some additions and adjustments.
List Of Changes (compared to Kung Fu 3.0):
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- realistic clip size for Beretta, Desert Eagle, Ingrams, Jackhammer & Colt Commando
- minor adjustments to ammo size due to clip size changes
- corrected Dual Beretta shoot frames
- changed Ingram & Dual Ingram shooting frames (4 -> 3 bullets; 8 -> 6 bullets)
- decreased shotgun shooting speed
- reduced shootdodge bullet time penalty to 5% instead of 10%
- increased shootdodge height slightly (from 4.5 to 5) so you can jump over more obstacles
- fixed shotgun death for Max, now he isn't just "sliding" backwards
- reverted Max' posing back to the original
- enemies will explode / burn on death
- weapons using silver bullets with appropriate shells
- reduced jump height when hitting enemies (melee or guns)
- (hopefully) fixed bullets passing through Max after dodging
- tweaked Fugitive difficulty (not adaptive anymore)
Bugs:
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- during death cams / pausing the particle effects sometimes disappear suddenly
Used Mods/Ressources:
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Kung Fu 3.0 (base mod) by Kenneth Yeung