Oxam's Architecture Renovation
Full Version 5 commentsWork In Progress Release v.02. Briton and Byzantine Buildings!
We've been playing this game for over 15 years, why not remix the visuals a bit? The intent is to create a more pronounced progression from Feudal to Castle and subsequently Imperial Ages, after all we're talking multiple centuries here! With the larger resolution and population cap of the HD version it's time to increase the size of buildings and create dense urban environments at the latter stages of a match. It's also perfect for scenario makers that want to try out something different.
What does this mod do?
It changes the Western European and Middle Eastern Castle Age building tile sets. Its a work in progress, more to follow. I think the original Feudal Art Set is awesome and works as a perfect transition point from Dark Ages so I will not be making any changes beyond the barracks and archery range to that Age.
Current Version:
V0.2 (Sept 9, 2014), Renovates most buildings of the Western European + Middle Eastern Tile Sets in the Castle Age.
Installation and Uninstall instructions in the archive!
The main development discussion is happening in SteamWorkshop, it has the most updated comments/ etc: (https://steamcommunity.com/sharedfiles/filedetails/?id=310413469)
Thanks for stopping by!
-Oxam
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Work In Progress Release v.02. Briton and Byzantine Buildings!
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plss update this mod until African kingdoms expansion , it would be really cool
Very nice work! Awesome to see some buildings a bit elaborated, as they deserve to be!
This is really good! waiting for next version.
I think you should make an unique architecture for Byzantium. It was very different from Saracen and it does not fit.
Any plans to continue with the other cultural sets? this looks amazing
Very cool looking renovation. Looking forward to your future works :D
AMAZING Job!!