First impressions:
- Loved the lighting on this one - always being a bit different and vibrant from area to area. This keeps me going/playing the mod a lot more!
- Simple level design, yet interesting and unique in some way.
- Good enemy placement and fun combat! Everything was on point.
- No difficulties on solving puzzles and where to go next. Paths were clear.
If I'd suggest something, it would be to improve the brushwork and additional details on some areas that felt empty or way too simple. Overall, very nice demo!
I'm stuck. After coming out of a window and making my way down the scaffolding, three fast zombies attack. Around a corner is an electrified fence on the ground. After crossing the electrified fence by using crates, you come to a court yard with stairs and a room with no way out. I know this is a demo but I'm not sure if that is the end of the demo or am I missing something?
First impressions:
- Loved the lighting on this one - always being a bit different and vibrant from area to area. This keeps me going/playing the mod a lot more!
- Simple level design, yet interesting and unique in some way.
- Good enemy placement and fun combat! Everything was on point.
- No difficulties on solving puzzles and where to go next. Paths were clear.
If I'd suggest something, it would be to improve the brushwork and additional details on some areas that felt empty or way too simple. Overall, very nice demo!
This comment is currently awaiting admin approval, join now to view.
do it still require mapbase?
yes
I'm stuck. After coming out of a window and making my way down the scaffolding, three fast zombies attack. Around a corner is an electrified fence on the ground. After crossing the electrified fence by using crates, you come to a court yard with stairs and a room with no way out. I know this is a demo but I'm not sure if that is the end of the demo or am I missing something?
This comment is currently awaiting admin approval, join now to view.