Outpost 16 is a single-player level for HL2:EP2 that has a cinematic, moody tone with custom voice acting, models, scripted sequences and music.

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Cool mod !

good good mod!xd!

4

Xyloto says

May contain spoilers Agree (1) Disagree

I came into this thinking I would be playing alongside Gordon Freeman. Needless to say you don't, and this wasn't the extent of my complaints. The mod is really short, which I wouldn't mind, if the near entirety wasn't built by running on an extremely narrow ledge that I fell off many times, and puzzles that the mod gives you no direction on what to do. Add the fact that each is time relevant and that if you don't start to do something within 5 seconds you will lose. The final battle and setting did do a bit to redeem this qualities, and the fact that I felt that this could have been from an official Half-Life continuation did help a little, but just a little. Overall this is a completely avoidable mod.

*Also there is dialogue that is pretty decently written, but the audio is so poor that the voices are hard to understand, and barely any of the models actually show that they are talking.

An amazing piece of work by Mike Anderson. The music from There Will Be Blood surprisingly fits the atmosphere in this. Be sure to play The Masked Prisoner as well.

Short, but great

Short, sweet, and to the point.

Loved the gloomy atmosphere. Great shot of a ruined city and the hopelessness that lies within.

Minimal combat in a minimal game, but still somehow managed good weapon variety and solid, satisfying gunplay.

Ledge area was a touch tedious, but forces the player to slow down to ramp up anxiety and dread.

Final sequence music was... unorthodox, but not unwelcome. The wubwubwub was intense and powertripping. Made you feel like a badass, at least until your victory is cheapened somewhat by mowing down Elites as they hop through the force field one at a time. Like shooting fish in a barrel.

Music dragged a bit as the search for RPG ammo widened. Pacing of the fight would've done better as a frantic multi-copter chaos fest compared to what we got, which was a scavenger hunt for ammo, made even easier by the cover while searching. What's the point if you're not going to put pressure on the search? Still a nice sequence overall that definitely left me wanting more.

Insanely short (like 10-20 minutes), but introduced some good ideas that I'd love to be explored.

10

Cool!

10

LuckyWinneR says

May contain spoilers Agree Disagree

10/10 for the orbital bombardment!!!

10

So very sweet. I would have loved to play this for a little longer.

A wonderfully short and sweet mod, Solid game play/and level design is nearly perfect.

Great blend of cinematic presentation/action and story.

And the "mini Boss" at the end was a great touch.

My own criticism is the lighting/darkness in some places makes it very hard to follow the story part/characters.

And I did encounter one big half way through which meant I needed to start all over again but considering it takes 15 minutes to play it's not a deal breaker.