Orange Sun enhances Tiberian Sun & Firestorm greatly including campaign and increases the gameplay possibilities while remaining the original feel of the game. Basically a rebalancing together with new content and lots of spleen. Now features the Campaign+ modifications.
Yup next we'll get to see the Firestorm missions touched up.
I'm quite shocked at how crappy this Westwood mission was originally. Half of the attack teams don't work. The base is full with apc and infantry that will never attack you but is supposed to. The reinforcments that attack you over the bridges are 2 buggies and 1 bike... srsly 3 ****** units.
Ofc I couldn't let that stand as is. This is just an early wip stage screenshot but srsly its waaay more fun already. 2 cyborgs attacking? make them 8!
Oh and I am looking for peopel who'd like to help me test missions and provide ideas. I'd send you the missions as they are now and you could give me quality feedback then. If anyone interested just let me know. It would be a huge help as play testing each mission is very time consuming.
Oh god please don't make this mission anymore difficult then it already is...
This mission takes like 40-50 minutes just to make sure you're defended from attacks.
Some of the attacks may not function, but the constant Devil Tongues destroying your Power Plants and the Harvester Hunters attacking every 20-30 seconds is enough...
ah no worries I ensure its fun. 40-50 min of quality time. Wanna see? I'd have a prototype ready.
Oh wait, I was thinking of of the 4th mission. This one wasn't too bad.
it is the 4th :P
Capture cabal core