The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.

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Answering many questions. This treats about weapons, NPCs, etc.

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We are going to post media weekly on the ModDB! I hope you guys enjoy it!

We are also expecting Phoenix Sniper to be used by the player, same with Hornet Gun. We are also doing a system which will allow you to use Metrocop's Manhacks. As many fans asked, no, the Blowtorch is not useable by the player, sigh.

Knife? No. Pipe Wrench? Yes. Gauss Gun? Yes.

The Gargantua will be also seen as a boss in the game, Bullsquids will be seen frequently, and will attack Headcrabs as expected. And finally, Houndeyes will be seen in packs of 3 - 5, frequently.

"What's Helicopter Driver?"

Well, treats about C14 Helicopters, those are killing machines! If once, you kill the Helicopter Driver, you can prevent future problems, both for your partners and yourself!

The Phoenix marines WILL be seen. They will wear stronger PCVs, and they will resemble HL1 Marines.

Well, I guess that's all! Keep tuned for more media, and don't be shy! Feel free to ask questions whenever you want to.

 

 

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japfeiffer
japfeiffer - - 24 comments

Are the Phoenix marines the remnants of the U.S. Army?

And why is there no knife?, wouldn't you think Adrien or one of the Phoenix marines to have one, because the the knife pwned in opfor1 and it wouldn't make since to have a marine without a knife.

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