The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.

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DanielKeller
DanielKeller Sep 26 2012, 4:33pm says:

Looking good but shadows on the left side seem a bit off.

+19 votes     reply to comment
giadrago
giadrago Oct 6 2012, 3:57pm replied:

I think that's because of the wall's shape.

+1 vote     reply to comment
Point.
Point. Oct 19 2012, 4:12pm replied:

what with graphics? Is it source? anyway guys it's amazing

+1 vote     reply to comment
TheGlock2
TheGlock2 Sep 26 2012, 4:40pm says:

Sexy

+19 votes     reply to comment
Lux│Smash
Lux│Smash Sep 26 2012, 5:10pm says:

Good work MenteR, lighting and ambience still awesome in your maps

+5 votes     reply to comment
lowenz
lowenz Sep 26 2012, 6:30pm replied:

Yes, lighting is ray-tracing quality.

+4 votes     reply to comment
LivingWithGames
LivingWithGames Sep 26 2012, 5:33pm says:

Badass.

+4 votes     reply to comment
why_me
why_me Sep 26 2012, 5:50pm says:

This gives me a nerdgasm just thinking about it.

+1 vote     reply to comment
WaffleAndy
WaffleAndy Sep 26 2012, 8:16pm replied:

-snip-

+1 vote     reply to comment
poisonheadcrab
poisonheadcrab Sep 26 2012, 8:00pm says:

I can't wait to smash some heads with that wrench.

+2 votes     reply to comment
Gordon101Gordon
Gordon101Gordon Sep 26 2012, 11:31pm says:

This looks really good!

But a small question...Will you guys be re-textureing the low res HL2 textures, such as that wall on the right?

Anyway...looks good as always!

+2 votes     reply to comment
zonbie
zonbie Sep 27 2012, 1:17am says:

speaking of the wall textures. it look mis-aligned at the bottom, so the water level stain looks like it cuts off about 12in from the ground. lower or stretch the texture so the bottom hits the bottom?

+1 vote     reply to comment
Mauntew
Mauntew Sep 27 2012, 8:12am says:

********

+1 vote     reply to comment
Lauvemburg
Lauvemburg Sep 27 2012, 9:15am says:

Oh god must play <3

+3 votes     reply to comment
ninjaman999
ninjaman999 Sep 27 2012, 10:22pm says:

OMG SO GOOD :D

+2 votes     reply to comment
AlekZanDer
AlekZanDer Sep 28 2012, 4:29pm says:

There is still something in the atmosphere, something... Half-Life-2-isch, reminding you of which world are you playing in. Really nice.

+2 votes     reply to comment
Zombiestubble
Zombiestubble Sep 28 2012, 6:11pm says:

I already ****** the picture. It's that good.

0 votes     reply to comment
chris_coma
chris_coma Oct 2 2012, 10:58pm says:

looking through images... how the hell you achieved this lighting quality? there is some cheat? Good stuff. Some minor visual incosistency, but overall top-notch.

+1 vote     reply to comment
pkachukun
pkachukun Oct 4 2012, 8:20am says:

almost as if I could feel the surface of the rubble and roll onto it. AWESOME

+2 votes     reply to comment
SingleMom
SingleMom Oct 25 2012, 2:48pm says:

Wrench > Crowbar

-1 votes     reply to comment
wmf776759
wmf776759 Dec 9 2012, 8:06am replied:

Guess not.

+2 votes     reply to comment
Ninten97
Ninten97 Jan 13 2013, 3:44pm says:

You guys should try and make the mod last 4-5 hours.

+1 vote     reply to comment
CzechDeath
CzechDeath Jan 22 2013, 5:00am says:

I smell dynamic lighting

+1 vote     reply to comment
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Guest Feb 22 2013, 4:53am says:

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Image Details
Type
Demonstration
Date
Sep 26th, 2012
By
MenteR
Size
1200×675
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