Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.

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tom111
tom111

Is there a date for your next release?

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St4lk3r Author
St4lk3r

very soon

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tom111
tom111

-hopes the army lets me come home next week-

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tom111
tom111

One more question, will the mod support campaign missions?

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St4lk3r Author
St4lk3r

No

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tom111
tom111

Challenge mode?

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St4lk3r Author
St4lk3r

No, sorry. It wouldn't fit thematically since most of the General's are replaced and it's a lot of work to get the scripts to work with all the new units.

It's Skirmish and Multiplayer only at this point.

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tom111
tom111

I see. Iknow this is quite early to ask, but are you planning on adding a custom misson/co op map at a later release?

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AlphaZulu
AlphaZulu

I'm with tom111, as much as Skirmish is fun to play, it would be super nice to have challenge, campaign or even a custom scenario mode to play around with, but as you said, it's not the easiest thing to do...

Looking forward to that release though B)

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-Grimlock-
-Grimlock-

if you don`t mind playing against the generals not using the new stuff.. i can tell you how to play some missions.. contact me pv

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A34Comet
A34Comet

Looks pretty much like a overlord turret

Did those cannon come from a predator?

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Ruci_Dewaputra
Ruci_Dewaputra

i think you should add one more modules: "Flamethrower"

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Description

Red Army General's T3 defense

Can be upgraded with one of three modules

MRLS: long range napalm missile launcher
Support: ECM and Speakers
SAM: Anti Air defense and radar

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St4lk3r
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