Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.
Red Army General's T3 defense
Can be upgraded with one of three modules
MRLS: long range napalm missile launcher
Support: ECM and Speakers
SAM: Anti Air defense and radar
Is there a date for your next release?
very soon
-hopes the army lets me come home next week-
One more question, will the mod support campaign missions?
No
Challenge mode?
No, sorry. It wouldn't fit thematically since most of the General's are replaced and it's a lot of work to get the scripts to work with all the new units.
It's Skirmish and Multiplayer only at this point.
I see. Iknow this is quite early to ask, but are you planning on adding a custom misson/co op map at a later release?
I'm with tom111, as much as Skirmish is fun to play, it would be super nice to have challenge, campaign or even a custom scenario mode to play around with, but as you said, it's not the easiest thing to do...
Looking forward to that release though B)
if you don`t mind playing against the generals not using the new stuff.. i can tell you how to play some missions.. contact me pv
Looks pretty much like a overlord turret
Did those cannon come from a predator?
i think you should add one more modules: "Flamethrower"