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This Mod is A Multiplayer mod created for Fun by "CoDiEx" or "JustCoDiEx" offering a lot of fun, and lots of new units, doctrines and abilities OEM, Operation Europe Mod.

Report RSS First update in 2013!

see the news for this mod. I'm gonna introduce you for some news of this mod. and changelog is included

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Hello again!
It has been a while since I last posted anything something here.
Hope you enjoy the mod.

Now for the news:

Allies:
- added assault squad
- gave assault squad fire up ability
- added American commander
- added American commando squad (for the commando wincondition)
- added an upgrade to add an extra squad member for Assault riflemen and Rifleman
- added retreat to commander ability (not for the commando wincondition)
- Medic station does now heal nearby troops
- re-added smoke screen and 76mm upgrade to tank depot
- aid stations can now heal and reinforce
- the Halftrack is now used by the AI
- the Halftrack spawns with a MG gunner

Commonwealth:
- added British commando squad (for the commando wincondition)
- added 75mm Autocar as the British AT gun
- added barrage ability for 75mm Autocar
- casualty clearing center can now reinforce units

Wehrmacht
- added Wehrmacht commando squad (for the commando wincondition)
- removed officer's supervise ability
- Faster panzer production ability does now work properly
- replaced panzer commands with Enable panzer 1
- added panzer 1
- medic bunkers can now reinforce
- fixed veterancy positions
- fixed self repair ability by removing it
- added panzer repair
- added three more panzer doctrine upgrades: camouflage, Panzer health bonus and StuH
- added three more Artillery doctrine upgrades: 18m Howitzer, Health bonus and 88 Gun
- added Lefh 18 m Howitzer Emplacement
- added 88 Flak gun Emplacement
- added Ostruppen veteran squad
- the Halftrack spawns with all gunners
- increased Volksgrenadier cost to 340 manpower
- added Field promoted officer (available at secret weapons doctrine)
- added ability for the "Field promoted officer"
to turn enemy units into allies(costs 120 and recharge time is on 180)
- added a more interesting description of the doctrines

PE
- added PE commando squad (for the commando wincondition)

bug fixes and some other stuff:
- removed unnecessary files
- fixed a bug that disabled British vehicles when a reward unit was deactivated in vCoh
- a pilot squad will now spawn every time a plane crashes
- a "field promoted officer" can only be called in from a vet 1-3 Ostruppen squads

winconditions:
- added commando squad wincondition

maps:
- added Train Assault

Train Assault:
Player 1 plays as American and Player 2 plays as Wehrmacht, both players own a victory point.
The main objective are to capture the enemy victory point. you are not able to produce any squads.
Every 5 minute will you receive some squads:
Allies:
2 Riflemen squads
2 Ranger squads
3 Marine squads
Wehrmacht
3 Grenadier squads
2 Volksgrenadier squads
3 Stormtrooper squads
And for every 6 minute will you receive the following tanks:
Allies:
4 Greyhounds
3 M10 Tank Destroyers
2 Shermans
Wehrmacht:
4 Pumas
3 Stug's
2 Panzer IV's
Infantry arrives with train tanks comes from the same place as the trains spawn.

Make sure keep an eye on this post as I will update the changelog time to time
I also made a brand new YouTube channel and I'm planning to upload some CoH videos
OEM #1 showing the mod
OEM #2 Artillery is my best friend
- Latest news from the CoH:OEM DEV

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