OmegA is a mod for OpenArena which has for goal to fix bugs and add cool features for both casual and competitive gameplay. It takes inspiration from different mods like Aftershock or Ratmod.

Description

OmegA 3.3.0 itself without any other content, you will need base OpenArena 0.8.8 to make it work.

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OmegA (Mod Only) (3.3.0)
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_Rogue_
_Rogue_ - - 13 comments

Thanks for the update.

I accidentally saw what you were trying to doing g_client so that corpses don't disappear in Elimination mode when the character is in Spectator.
But this condition works in all modes, and corpses in Elimination do not disappear when the character is reborn. I hope you will fix it :)

Was it possible to find out why the Double Domination mode does not work on many downloaded maps?

In elimination mode: Are you planning to add items, disable restart after each round, and support freeze tag?

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FatSakura Author
FatSakura - - 93 comments

I didn't manage to make the corpse disappear when reborn so i let them lay down even if respawned for yet but i didnt know it impacted all modes ill do a small update to fix that
Unfortunately the double domination mode cannot work on map who are not supposed to work with it
I added the disable restart after each round its called g_survivorRespawn and for items and freeze tag ill add this later but should be possible

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_Rogue_
_Rogue_ - - 13 comments

g_survivorRespawn is not working properly. When you die, you will no longer be reborn in a new round, except for bots.

About the corpses, if possible. You can try using a chip from the Freeze tag to make the corpse disappear when a new round starts. Instead of a standing corpse, use a recumbent one without ice , I think the essence is clear.

If you add Freeze Tag support more, than bots should also defrost their allies, preferably with a taunt :) The github has the Freeze Tag source code.

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_Rogue_
_Rogue_ - - 13 comments

I played with bots on different maps. They try to pick up the same items, such as first-aid kit, when they are in full health, as well as if they are not on the map. Because of this, they run around in the same room trying to pick up items that they don't need. It can even be noticed in Elimination mode. In the original Quake and in other mods, bots don't never behave like that.

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Varyag
Varyag - - 12 comments

I am trying to figure out how to set the HUD in a way that shows the other weapons I already have and their ammo counts, kinda like ratmod. The option in the setup menu does nothing and changing the statusbarstyle is nice but doesn't show me that still.

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