Onslaught UT, a gametype originally created for Unreal Tournament 2004 had now crossed over to Unreal Tournament! Onslaught UT was done on January 2008 and now because of new discovery of code and combinations will now be finished up with what was left off in October 2008. Awesome Vehicle support, 6 vehicles to ride including halo's banshee and ghost! Goliath from UT2004 has been added. Newer Vehicle views, you can customise your view distance, and lots of more goods!

Image RSS Feed Latest Screens
Paladin And Leviathan Paladin And Leviathan Paladin And Leviathan
Blog RSS Feed Report abuse Latest News: BETA release

1 comment by Blackcheetah on Oct 21st, 2008 digg this super bookmark


Onslaught 1.2 BETA
This is a little taste of what I have done. The zip file contains the most updated version of the the coming Onslaught 1.2.
Installation:Put all the folders in your game folder which is the folder you located your game during its installation.Example: C:\UnrealTournament\
The zip contains the files:OnslaughtUT.u
OnslaughtVehicles.u
Torlan.umx
ONS-TorlanDEMO
Onslaughtpatch.u
Onslaughtclassesformaps.u
Game: The object of game is to link the to power core to destroy it. When building a node another node will be unlocked and you must build the nodes in the patterns they create
in order to link to enemy powercore and destroy it.
Vehicles Available:Paladin
Leviathan
BioScorpion
Hellbender
Manta
Raptor
Bulldog
GoliathVehicles:To enter a vehicle all you have to do is walk into it
To leave the vehicle press enter (in full version enter will be used to enter vehicle as well)Vehicles have Firing mode and a altfiring mode.Jump and duck are also functions that can be used such as scorpion blades.
Mapping:In creating and finishing the map you will need only to open OnslaughtVehicles.u and Onslaughtclassesformaps.
OnslaughtVehicles contains vehiclefactory and in its subclasses are all vehicle factories for every vehicle in the mod.
OnslaughtClasses for maps is the updated powernode and powercode code with addition of weaponlocker, avril, and grenadelauncher.Avril, Grenadelauncher, and weapon locker are all located in tournamentweapon class. Use PowerNode and ONSCore class which are subclasses for Actor in order to create the arena.In Powernode class there are list of properties:LinkedCore
LinkedNodes
bStartingnode
startingTeamIf You are adding the first node which is linked to powercore and is the node that starts of the building process, these properties you must set:StartingTeam=team that can touch the node.
bstartingnode=true which means it is first node
LinkedCore=core is is linked to.
For all powernodes you must state the powernodes they are linked to in the LINKEDNODES list, so that if they are built the nodes in the list will be linked
and affected by this nodes events.

Media RSS Feed Latest Video

You need to have Flash and Javascript running in your browser to see this player.

Downloads RSS Feed Latest Downloads
Onslaught UT BETA (added missing files)

Onslaught UT BETA (added missing files)

Oct 22, 2008 Full Version 8 comments

The beta of a great mod. Here lies a something beautiful to put in your ut it works online and only needs small changes and your ideas!

Comments  (0 - 10 of 17)
Darkness
Darkness Nov 2 2008, 1:26pm says:

Impressive mod... the only mod that used vehicles in UT that I've been aware of was NeoCairo.

I might install UT later just to check this one.

+1 vote     reply to comment
shadow342
shadow342 Oct 23 2008, 9:44am says:

lol I <3 it

+1 vote     reply to comment
Khazzor
Khazzor Oct 23 2008, 7:51am says:

Hooray it's released!

+1 vote     reply to comment
Blackcheetah
Blackcheetah Oct 23 2008, 7:56am replied:

Muahahahah

+1 vote     reply to comment
shadow342
shadow342 Oct 15 2008, 2:42pm says:

Blackcheetah, you've done it again, first with Zombie Killing Grounds, and now this :) can't wait for release.

+3 votes     reply to comment
Blackcheetah
Blackcheetah Oct 16 2008, 2:57am replied:

Racing mod coming soon.

+1 vote     reply to comment
Killer_man_1996
Killer_man_1996 Oct 7 2008, 5:54pm says:

Awesome!!!! this look very good to me...

+1 vote     reply to comment
Blade_hunter
Blade_hunter Sep 24 2008, 4:47am says:

Ok :) this mod is enjoyable at the beta state, perhaps using some functions like the jump feature with ground vehicles can complete some of them like the blades for the scorpion

+1 vote     reply to comment
Deceptibot
Deceptibot Sep 23 2008, 5:05pm says:

try making the vehicles more original.

+1 vote     reply to comment
Blackcheetah
Blackcheetah Sep 30 2008, 7:32am replied:

Well it is a conversion from UT2004 mod that uses these vehicles.

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.

Icon
Unreal Tournament Icon
Platform
PC
Developed By
Blackcheetah
Contact
Send Message
Release Date
Released Oct 24, 2008
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Community Rating

Average

8.8

4 votes submitted.

You Say

-

Ratings closed.

Style
Genre
First Person Shooter
Theme
War
Players
Single & Multiplayer
Statistics
Rank
1,071 of 8,269
Last Update
2 weeks ago
Watchers
13 members
Files
1