This is a Warhammer 40,000 mod for the game Arma: Cold War Assault.

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KaktusStechus
KaktusStechus - - 219 comments

YAY! Love that DKoK Pak... er I mean Laskanon.

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Macser
Macser - - 312 comments

Very kind of you to say so. :)

It's not easy trying to squeeze some quality out of Flashpoint.
The combination of an old lighting system and dxt1 compression
can mangle a good texture.

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Macser
Macser - - 312 comments

Yeah.Time is the thing that hampers most people.Especially
a modder.

A simple ambient occlusion bake is a great basis for any
diffuse texture though.

Then you block in the basic colours.After that,highlighting
and details are next.Although everybody will have their own
level,it's possible to get decent results without much training.

Specular and normals are a bit less "artistic" in nature.

Tutorials are a good source of information.But they can't substitute getting in there,and making mistakes yourself.

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Chompster
Chompster - - 4,310 comments

i'm on the same boat as Stahl.. i really hope to get better at texturing but time is limited and a lot of tuts are pretty overwhelming..

awesome work! looks really nice!

oh and true, AO maps made a HUGE difference in texturing when i started using them, they're great!

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