Mars based Battlefield 2 full conversion MOD. Planned Short 6-8 month development cycle. Objective: Create a fun, fast paced but challenging Flight based FPS which will allow players to participate in large terrain battles with fast small ships requiring team work and communication. Game modes: Team King of the hill primarily for the first several builds. Details: 3 factions and 9 ships total are in development with each faction also having a compliment of statics. Maps: Large 4sq km maps based on real satellite imagery from Mars. Terrain will allow large scale ship based engagements.
Full client build for v2.0 of the Battlefield 2 modification Offworld: Fall of Mars. Original release date July 28, 2008.