Off Limits is a first person multiplayer shooter that is focused on two teams capturing the enemy territory and hunting down and killing their main guy, the Juggernaut.
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Off Limits Beta 01 changelist (Games : Half-Life 2 : Mods : Off Limits : Forum : Updates : Off Limits Beta 01 changelist) Locked
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Wesley
Wesley Off Limits dev
Jul 9 2011 Anchor

- Styx: Created path up from underpass to Central Station (now central spawn has 5 ways up instead of 4)
- Styx: Renamed signs from "Train Station" to "Central Station" (same as spawn point name)
- Styx: Made signs for Central Station clearer inside the pits (hopefully people will find the central spawn easier now)
- Styx: Removed bus in underpass area, this to show the entrance to Central Station better
- Styx: Path going up on rooftops is now easier to access
- Styx: Removed 2 cars coming out of parking lots, less cover for attacking team and better accessable with vehicles
- Styx: Fire escapes can now be shot through from below or above (should be easier to kill people on them now)
- Styx: Made all parked vehicles static, this removes all physical props from the level for performance issues
- Styx: Added vehicle clips around exit parking lot (ticket booth area) as a lot of people crashed and got stuck there (myself included :/ )
- Styx: Updated minimap showing all vehicles and newly added areas
- Russia: Recompiled small physical objects to be static
- Russia: Removed all physical objects, made into static objects
- Russia: Replaced HL2 computers/desks with custom made ones (now static)
- Russia: Fixed complex collision on 2 models
- Fixed weapon aim not being accurate after shooting a few rounds
- Increased Juggernaut minigun damage
- Increased shotguns damage
- Decreased Sniper rifle damage
- Reduced Juggernaut screenshake for better aim
- Reduced Juggernaut minigun spray for better aim
- Options - Keyboard settings now says "Sprint" instead of "Walk (Move Slowly)" (we obviously don't have walk, we're fast paced!)
- Added a server.cfg in our /bin/ directory for those who want to host their own Off Limits server
- Changed mp_roundlimit from 5 to 3, now map changes should occur more frequently

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