Black and White 2: Of Gods and Mortals was to be the first fan-created expansion pack for our beloved god game from 2005. With it's current direction, OGaM will now be an Open-Source game project still with the aim to replicate systems from Black and White 1.
Download information for the Of Gods and Mortals Pre-DEMO public beta.
Readme:
Of Gods and Mortals - Pre-DEMO Public Beta
Welcome to the OGAM Public Beta created by the OGAM Team. Please take a moment to read this readme before installing the game and playing even if your anxious to get started.
Now, this game was announced early this year and has been in rapid development for
some time. At last the game has its first completed land for your enjoyment and there alot of new features in it already.
My first goal was to bring back gods to the game since this was one thing that BnW2
lacked in terms of a god game. This was achieved through a user-friendly script called God AI that handles all the aspects and attributes of a god. The script also presented allies and enemies which allows the player to choose who they want to become friends with by coming to that god's aid or making enemies.
The second thing that came along was the ability to construct buildings that have been placed through script or by the player. This realism brings these gods closer to what is to be achieved and much more is to come.
The second goal was to bring in the fun factor to the game, a meaningful approach
that would allow the player to fully customise their experience so that they may
choose the path they follow and all cases will have consequences and rewards in terms of story quests and basic aspects of the game changing and shaping with the player's actions that they take.
The third and final goal was to have a story that not only has many ways of playing
but also contains a non-linear gameplay story that ultimately leads to the final but
through how the player chooses. This has not been included yet.
You may notice as well that there is only one landscape in the DEMO. This is because
there is no decided gameplay flow and some barriers like the Goddess and mini-parts of land stories have not been confirmed yet but I am still willing to give everyone a go at the game before anything is confirmed so that you guys may give your last opinions and further input for the game.
And so through all the bickering, traumas and nightmares that ToTC had brought to me
I was able to sit down and think about how I would be able to put together a game
for everyone and here it is, Of Gods and Mortals.
I thank everyone for their and support and following through the development of the game so far but I still believe their are a number of people that I want to thank.
My Team:
- Rodzilla
- Shinyshoes(and especially for the logo of the game)
- Noobus
- Hidden Miles
- Kain for the work he did up to his leave.
Others:
- Kays(incl. Kayssplace)
- For hosting the OGAM forums and providing help and intuition in creating the
game thus far.
- Filefront for hosting my many files and too soon OGAM Core game files
- Lionhead boards
- And most importantly, those who gave their input, followed and full-on gave their support
But that's it for now, I present to you OGAM: The DEMO
Daxter
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### INSTALLING ###
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To install the DEMO follow the instructions below:
(default location C:\Program Files\Lionhead Studios\Black & White 2\)
- Landscape files(Land2891.bwe, Land2891.ter, Land2891.wal, Land2891.pat, Land2891_walk.xml)
-------> Data\landscape\BW2
- Challenge File(Land2891.chl)
-------> Scripts\BW2
- Load Screen(load_screen_2891.bmp)
-------> Data
- map.txt -------> Scripts
- OGAM and MAINSKY files(OGAM.sky, MAINSKY.sky)
-------> Data\landscape\skysettings
- Background file(background.tga) - when you want to remove this then delete this file, then extract and rename background2.tga to background.tga.
-------> Data\Art\Textures
- Skeleton texture(t_skeleton.dds)
-------> Data\Art\Textures
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### LEGAL ###
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By downloading and installing this game, to agree to terms and conditions outlined by copyright protection as stated in a standard license. Such include unauthorised copying, adaptation, resale, reproduction, credit for yourself, editing of any part of the materials(Of Gods and Mortals game and files) included with this package is prohibited without the consent of the original owner(Daxter).
Thankyou for understanding and agreeing to these terms and happy playing.
Please note that any breach of copyright on this game or at anytime any unnacceptable use or leakage of any
features of the game is subject to my terms and that I have the power to cancel the development of OGAM\Of Gods and Mortals at any time.
Of Gods and Mortals, OGAM and the "Of Gods and Mortals" logo are copyrighted to Daxter & OGAM Team. 2007 onwards.
Any and all materials included either part of outsourced for the game are copyrighted and owned by their respective creators.
Hi all maybe i missed something, but i got down your public demo and installed it and im having probs at the tutorial island... the ship tutorrial is bugged, i keeps sailing on its own, same route directly into the cliff where it gets stuck. did i do something wrong?