Of Gods and Mortals Feature Compendium

Overall Percentage Completed - 32%
Current Game Version: Alpha v0.09

This list will outline features in progress, completed and coming. This may also include existing BnW2 mechanics that are created through scripts.

Implemented:

  • Epic Cinematics
  • Creature Selection
  • Scaffolding

In Progress:

  • God AI - 51%
  • Town Scaffolding
  • Belief System - 3%

Coming Soon:

  • Storyline
  • Creature Miracle Learning
  • Voice Acting
  • God AI - God Wars

Minor Tweaks/Adjustments TBA:

  • Disabling the Construction Menu
  • Disabling Migrations and bringing back the focus on expanding your influence.
  • Belief system will use the existing impressiveness mechanic as a means of taking a town
  • Cutting back on the tribute system and make buildings obtainable through more silver scroll quests throughout the story.
  • Disable Platoon Buildings and the "War" system for a more direct approach with the influence ring.

UPDATE: Due to an incident in real life, I was unable to release OGaM Alpha at that time. Thanks for holding on and look out for the release ASAP. :]

Image RSS Feed Latest Screens
Of Gods and Mortals - Scaffolds Verdant Epic Miracle (Outdated) New Creature Selection
Blog RSS Feed Report abuse Latest News: Of Gods and Mortals - Alpha Release

15 comments by Corainarn on Oct 3rd, 2014

Hello followers,

Since it's return, I've dedicated myself to continue to work on and make OGaM as great as it can be. Since the re-announcement, there's been new systems added, removed and updates to older systems. The stability and completeness of the game grows closer with each update.

Thus, I am happy to announce, that I plan to release OGaM's alpha Soon.

What to expect in the alpha release:

This first alpha release will be just like the original OGaM releases and sorely used as a demonstration for all the new and current systems in the game, this is a chance for the community to give me feedback about your experience with these systems and to see if you are able to break the game. I invite everyone to do just this.

While playing this alpha, I encourage everyone to play with these systems and see for yourself the work that has been put in over the last few months and inherently, the previous 7 years. Below is what you can expect in this release:

The Scaffolding System

The God AI

Creature Selection

And so, work continues until release, thankyou everyone for your continued support and feedback thus far, be sure to share your thoughts by registering over on Kayssplace.com and hitting up the OGaM thread. I hope to see you there!

And so I leave you with one final thing, the release date. It is not a 100% confirmed date, but I'm hoping to get the game cleaned up and ready by then. Cheers! ^_^

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
OGaM Version 5 [OUTDATED]

OGaM Version 5 [OUTDATED]

Jul 26, 2009 Demo 20 comments

The latest version in long development, please read the readme for all changes.

OGaM Version 4 [OUTDATED]

OGaM Version 4 [OUTDATED]

May 7, 2008 Demo 10 comments

The second public beta release which covers a whole bunch of wonderful new bug fixes, changes and gameplay. :D

B&W2 Script Tool

B&W2 Script Tool

Jan 29, 2008 Mapping Tool 1 comment

A little tool that handles scripts for B&W2. The preview image shows most of the functionality.

Of Gods and Mortals Version 1 [OUTDATED]

Of Gods and Mortals Version 1 [OUTDATED]

Dec 12, 2007 Demo 1 comment

Download information for the Of Gods and Mortals Pre-DEMO public beta.

Post comment Comments  (0 - 10 of 147)
Guest
Guest Jun 18 2015, 6:44pm says:

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Corainarn Creator
Corainarn Jun 21 2015, 2:09am replied:

Keep in mind, I'm working between spare time in real life and the little functionality of the tools I have at hand.

Black and White 2 didnt exactly have the greatest modding tools available, so I'm constantly running into issues I have to work around.

If anyone has seen what I've been so far, they know how long it can take to figure out that workaround and thus have managed to bring in both God AI and Scaffolding from the original game, even if they aren't exactly identical in design and functionality. Creating these systems is the biggest and objectively most difficult part of making this game work for the ideas I have to bring fresh content to Black and White 2.

Once they are near polished, is when the story/plot and other things will come into play.

In the end, it is up to the people following if they wish to continue to do so, but I intend to make the wait worth it in the end.

+1 vote   reply to comment
Mehnrues
Mehnrues Jun 9 2015, 10:59pm says:

Great keep work

+1 vote     reply to comment
Petrenko
Petrenko May 24 2015, 3:02pm says:

Keep on rocking guys! There will never be enough BW2 content :D

+1 vote     reply to comment
Corainarn Creator
Corainarn May 24 2015, 2:47pm says:

Hey folks, I apologies for the mysterious disappearance. As I mentioned over on the kayssplace forums, a very serious "thing" came up that prevented me from accessing my social media that I won't go into detail about, but it's all over now so thankyou for keeping up with OGaM, I appreciate it.

Look out for the alpha release asap, once I get back up to speed. Sorry and thanks for being patient :]

+1 vote   reply to comment
Guest
Guest Jun 2 2015, 2:27pm replied:

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flo5190
flo5190 Apr 20 2015, 4:13am says:

is it already online? where can i download it?

+1 vote     reply to comment
flo5190
flo5190 May 14 2015, 7:21am replied:

seems to be dead... sadly

+1 vote     reply to comment
Tnchi101
Tnchi101 May 21 2015, 8:54pm replied:

no its ot dead the guy is working on it, people have lives out side of modding maybe real life got in his way.

+1 vote     reply to comment
Guest
Guest Apr 6 2015, 10:26am says:

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