Obscura is a First Person Puzzle game using the Source Engine. The concept of the game is of an amnesiac going through his memories solving gaps/blocks. He does this by using psychological-tied mechanics that allow players to have objects affect one another in various ways.
Here we show off the basic mechanics of Obscura, and how you can use them to solve a puzzle. Apologies for the headset mic audio.
That hand texture is horrible. Really clashes with the high production value look of everything else.