No Escape 1.0 Full Release
Apr 04, 2009 Full Version 12 commentsThis is the archive with the full version of No Escape. For mirrors, check the mod description
What is No Escape?
No Escape is Half-Life 2 Single player modification that uses the Orange Box engine including Half-Life 2, Half-Life 2: Episode One and Half-Life 2 Episode Two.
What is No Escape about?
After many wars between the humans and the combine most of the technology is destroyed so people and combine join forces against the only unaffected enemy - the undead.
Of course not everyone is so happy about having the combine as a friends and you are one of those people.Your goal is to escape the prison you are thrown in and make your way to the freedom.
What features does it have?
-New locations - each level is designed different - you will never get -bored by repetitive levels
-Special Effects - hdr lighting, color correction and new particle effects
-Custom textures - high-res 1024x1024 textures with normal maps including new hdr skyboxes
-Custom sound/music - new ambient sounds and soundtrack music
-Custom props/skins - many new static props and weapon skins
Keep in mind that the mod is going to be pretty short in terms of gameplay time - no more than one hour or so. Our team is very limited so we focused on making quality gameplay and new content rather than just long, boring and repetitive mod.We used many pre-made materials such as the weapon skins, where the license allows us.Check out our website for more details.
4 comments by sawo on Apr 4th, 2009 digg this super bookmark
Six months ago we promised you a finished mod. There were some complications along the way but we managed to achieve many of the set goals:
New locations - each level is designed different - you will never get bored by repetitive levels
Special Effects - hdr lighting, color correction and new particle effects
Custom textures - high-res 1024x1024 textures with normal maps including new hdr skyboxes
Custom sound/music - new ambient sounds and soundtrack music
Custom props/skins - many new static props and weapon skins
Small example:
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We tried to make the most of the Source engine so the mod is split into 4 parts, each with a different gameplay, environment and effects. Depending on your skills the game time can range from an hour to an hour and a half. Most mods spend a lot of time on creating media but we wanted a mod that would be playable after a short period of production and we believe we made it. Hope you like it!
A bit of No Escape history:
After many battles between the humans and the combine most of the technology is destroyed so people and combine join forces against the only unaffected enemy - the undead.
Of course not everyone is so happy about having the combine as a friends and you are one of those people. Your goal is to escape the prison you are thrown in and make your way to freedom.
This is the archive with the full version of No Escape. For mirrors, check the mod description
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
so this requires ep1 and 2 installed to run?
just ep2, but you cant have ep2 without having the ep1 content anyway.
Не беше лошо.Само дето по дърветата оставаха нормални дупки а не дървени бупки.Нмоо добра музика.Смъртните звуци на зомбитата бяха добри,но не си пасваха с останалите които са нормалните за HL2.Добри карти.
Not bad.But the trees had normal holes,not wood holes.Very coll music.The death sonds of the aombies didn't fit with the rest os the sounds which were the normal sounds for HL2.
Трябва да го видя.Звучи интересно.
I didn't even play this mod, because the story SUCKS! The Combine are FAR superior to the Rebels, and the Combine WERE once human! No one would make an alliance with someone who transformed their families into military machines!
You do realize that the combine aren't human right? I don't see where you came up with that idea. In the entire HL2 saga there is no explanation on the combine other than that they came to earth from a portal that was a side effect of the resonance cascade in HL1. They're believed to be an alien race.
Actually, although it is true that the Combine themselves are alien, a large part of the Combine forces on Earth are the post-humans (Metro cops, Elites, Soldiers, Prison Guards), and were indeed converted from Humans. Similarly, the other Combine forces (apart from the Advisors, probably) are the remains of other alien races enslaved by the Combine. They have been "augmented", and are now referred to as Synths.
Just to say that there is some truth to what Raider7 said.
However, I prefer not to stick to closely to the original story, and therefore to keep an open mind when trying mods.
Looks good, I'll try it this w/e.
[Source: Combine OverWiki]
Williamson
not a bad job at all XDDDD very good job and i hope to see more from you in the future i gave this mopd a rating of 9 out of 10 XD
=_= **** you moddb. ANYWAY. when i try to launch the mod it says that 'c:\ programfiles\ steam\ SteamApps\ SourceMods\ scripts\ gameinfo.txt is not a valid format'
What gives?
Try to download the mod again and extract everything again.