Nexus - War of The Damned is a mod taking place around 20 years after the game "Nexus: The Jupiter Incident" ended.

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galaxy366
galaxy366 Jul 5 2011, 8:57am says:

Can the missiles act like missiles? Like going after a vessel?

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Lt.Brandon Author
Lt.Brandon Jul 5 2011, 9:56am replied:

Actually any nexus weapon can do that, but it's normally not very noticeable.

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Lt.Brandon Author
Lt.Brandon Jul 5 2011, 1:09pm says:

In case anyone was wondering, I'm planning the following sorts of missiles:
Interceptor Missile(Basically just an AA gun with missiles)
EMP Missile(Anti-shield\device)
Plasma Missile(Balanced between all damage types)
Nuclear Missile(You should already know this one)
Anti-Matter Missile(Super nuke anyone?)

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Description

Well I got some time to mess around with War of The Damned and decided to finish off a weapon I was making. Still very WIP, but the effect is more or less done. In the next release there ought to be around 4-6 types of missile, and a few new specialty ships to go with them.

Video Details
Type
Demonstration
Date
Jul 5th, 2011
Length
01:34
Filename
MDestroyerTest.wmv
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