Nexus - War of The Damned is a mod taking place around 20 years after the game "Nexus: The Jupiter Incident" ended.
Well I got some time to mess around with War of The Damned and decided to finish off a weapon I was making. Still very WIP, but the effect is more or less done. In the next release there ought to be around 4-6 types of missile, and a few new specialty ships to go with them.
Can the missiles act like missiles? Like going after a vessel?
Actually any nexus weapon can do that, but it's normally not very noticeable.
In case anyone was wondering, I'm planning the following sorts of missiles:
Interceptor Missile(Basically just an AA gun with missiles)
EMP Missile(Anti-shield\device)
Plasma Missile(Balanced between all damage types)
Nuclear Missile(You should already know this one)
Anti-Matter Missile(Super nuke anyone?)