This is a total conversion of Sins of a Solar Empire. five new playble races will be introduced each with differing play styles and apearances. The focus of this mod will be small and large scale fleet stratagy and empire building.
During the final days of the elders fall when all hope was begining to fade the Hierarchs made one final decision before they entered the dream. With the enemy at the very gates of their core worlds the remenants of the great armarda made their final stand at the fortress world of Elisium they met their enemy head on. The reason for this valiant stand was two fold. One reason was to allow those who survived to flee to secret places and enter the dream awaiting to be awakened. The second reason was so that the vast knowledge of the race could be preserved for when they awoke. So whilst the fleet was being massacered over Elisium the Great Archives of the elder, massive space constructs filled with ancient tombs and information were hidden away in the warp. Now with the awakening of some of the Elder the search is on to find and reclaim these ancient structures and bring them back into the hands of their rightful owners. T.E.C documentations of the interior of these structures are limited but from early encounters with the elder before open war was declared diplomats noted the massive rows of shelve filled with ancient texts seemingly without order. Robed scholars walked the halls as serene melodies played from seemingly every where at once. The stations even inlude parks and gardens which now house exotic animals for aestetic values.
long time no elder well here we go some elder stuff
Cool.
So are the unknown vessels Elder? And who couldve destroyed them so seemingly easily anyway?
wouldnt u like to know
Why yes I would haha
............. but could u handle the knowledge
I dont know it certainly seems like quite a burden, am I worthy of such great knowledge? I do believe I am hahaha
how did you make the top pylon for this???