Total Conversion for Oblivion "Nehrim - At Fate's Edge" is a work in progress Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game. Nehrim is developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them. This time, however, we will develop a full translated english version of the project. That includes translated texts as well as English voice acting. It is impossible to give a sure release date at this moment, however, we aim to finish Nehrim in 2010. We always keep everything within the bounds of possibility and...
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Will your Forests be somewhat more real compared to the Oblivion?
This looks nice makes me want to finally finish the game.
Our forests are alot denser than the ones in Oblivion, and looks alot more natural because of it.
That's awsome... Great atmosphere.