Napoleon Order of War includes over 100 new unique units, each with their own unique uniforms and statistics.

I have designed a brand new AI system for with the original AI system works perfectly around. The Campaign AI will now be more agressive after declaring war, more loyal to alliances and trading promises. The AI will more often then not, build up their economy at the begining of the campaign so they can build unbeatable armies later.

In battle, the AI will no longer form formless unit blobs and then just charge like they are ancient soldiers. The will now properly line up against you men, and really try to outflank you. You may now find battles a challenge, depending on your skills and knowlegde of the art of war.

Napoleon Order of War also includes lots of new UI (User Interface) giving it a new battle panel, new menu title, and many small changes.

History and Gameplay were the two goals of NOW (Napoleon Order of War) and I believe I have created within the modification the perfect blend of historical accuracy and the best gameplay that is emmersive and fun to play.

New Smoke and Blood effects have been added, making battlefield full of sulphur and gore. It an amazing sight seening mass clouds of gunpowder smoke travel across a field, making it hard to spot enemy troops thus adding to the emersion. The blood effects are beyond belief, when a howitzer fires at your troops, it makes a massive crater, and blood splatters all over the ground. Its adds that much more realism.

Greatcoats are now the main features of the French, Prussian and Russian troops, adding to the variety of the troops and again making battles so much more emersive. It looks great and its very historical.

More to come after version 1.05 is released very soon.



My goal for this mod is to put people in the situations Wellington, Blucher, Tsar Alexander and Archduke Charles where in, and ultimatly the position Napoleon was in, I want to bring back the feeling of RTW, with commanding thousands of troops, and you sit down, and put on your Marshal Bicorn hat, and take command of forces that will change the world. That is Napoleon Order of War!

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Blog RSS Feed Report abuse Latest News: Napoleon Order of War 1.1 Released

2 comments by GeneralBeale on Aug 6th, 2010

See here for all the latest info and download of v1.1:

Napoleon Order of War v1.1 Download

Ok, I'm not the best poster, I like to keep it short and sweet.

Ok, so with version 1.1, there has been a naval overhaul added, Sharp so generously proposed to add his naval overhaul "Grand Fleet" to NOW. Now naval battles should be a lot more immesly intresting, with lots of new destruction panels, 22 new boats, and a whole new wind control system, boats being slower, so less micromanagement is required, so its not a clickfest anymore!
But for full details on what is included in the naval overhaul see here

Ok, nothing really new in v1.1 from v1.05, this version is basically to fix all the bugs that were in 1.05. So the brown texture issue is fixed, so is whilst playing the CotC as Britain and you went broke after 2 turns, thats been fixed. Also, so has the CTD in battles, thats also fixed. These were the things I stayed up many late nights for 2 weeks, having millions of cups of coffee. And I am very proud that I finally fixed it all, any issues now should be due to vanilla!

Ok, so now your wondering what was in the older versions. Ok, so...

Most factions have been unlocked for custom battles and MP battles, not just the major factions
Huge amount of stat work has been done for every unit. Balancing through the roof, so things like unit limits, ammo, musket range and velocity, accuracy, etc...
Units now fire by line of sight, which is basically the first two rows, but this is fully hisotically. And it helps gameplay a lot! Muskets are now range affected, the further the bullet travels, the less accurate it is!

Unit sizes are now:

Line Infantry - 240
Light Infantry - 180
Skirmishes - 140
Heavy Cavalry - 80
Light Cavalry - 60
Artillery - 40

There are some minor exceptions to these.

The Whiff of Sulfur mod is also included in NOW, this makes the smoke effects unbelievably realistic.
A lot of retexturing has been done to France, thanks to the guidence of Lord Mongsworth, the textures in NOW are second to none.

The campaign AI is now much more historical, but also even more likely to have their own ambitions. Their governments will start off by not building units, but rather they will start of with building their economy, allowing them to be big and nasty when the time comes.

In battle, the AI is much more formal, they will no longer form huge blogs, and then charge with melee, melee is now out the window. The will line up parralell against your troops, and always trying to outflank you in some way. This will cause for some really intresting battle.
Victory is not guarnteed!

The moral system has changed to, with a curve affect, their moral will rise as they start to win campaigns, but towards later campaign, their moral will start to drop, because they start to miss their families, they have been fighting for longer, their losing their comrades, etc... so I thought naturally, they will lose moral in later campaigns, but not as low as they started with.

More info soon....
Post comment Comments  (0 - 10 of 60)
Dvshunter Jul 25 2014, 6:52pm says:

after three days of searching i finally found the link to the mod it can be found here-

+1 vote     reply to comment
Dvshunter Jul 25 2014, 10:45pm replied:

ok well this link didn't work for me i tried re-installing the game and re downloading the mod to no avail let me know if anyone has a fix for it or even another link

+1 vote     reply to comment
bell117 Sep 1 2014, 9:42am replied:

found the problem, it says that you have to have the mod version 1.0 before installing this version, and 1.0 is missing, :(

+1 vote     reply to comment
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bell117 Jul 24 2014, 1:11pm says:

when I go to the download link it goes to the forums but it says the link is nonexistent or unspecified, so I can't get the download anyone else getting this problem?

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Guest Jul 25 2014, 5:08pm replied:

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Guest Jan 14 2014, 1:17pm says:

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Isillun Jul 31 2013, 10:55pm says:

Does this work with darthmod?

+1 vote     reply to comment
Herr_Commandant May 12 2013, 6:43am says:

The download link is in the forums

+1 vote     reply to comment
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Released May 20, 2010
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