Nali Weapons 3 is a new weapon pack for Unreal Tournament, containing over 15 new weapons, including nuclear weapons, drones, freezing and flaming guns, and the list goes on... It's also the sequel to the old Nali Weapons II X.

Report abuse Nali Weapons 3 Final (Client UMOD version)
Filename
NW3Final_UMOD.zip
Type
Full Version
Uploader
Feralidragon
Date
Nov 3rd, 2012
Size
107.20mb (112,411,770 bytes)
Downloads
3,132 (1 today)
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Description

This is the .umod version of the final version of Nali Weapons 3. Just unzip, run, and enjoy :)


This is it guys, the final version of Nali Weapons 3. 
As for the install, just unzip it, run it, and done, enjoy. :)
If you have the older version of NW3, is advised to remove it, although not required.

Features
- New weapon: The Oversurrector
- New extreme gore system
- New skill points system (for stylish and other kinds of frags)
- New replacer options to change specific properties from weapons after the replace
- New replacer list: default items (similar to default weapons, but to give things like armor and other kinds of inventory instead on respawn)
- Ability to give different weapons between teams
- Cybot Arena
- Bolt Rifle Arena
- Option to turn off the screen shake system
- Ability to configure 3 slots for modifiers in all weapons
- Mutator to be able to modify any properties from any weapon, such as respawn time, ammo respawn time, ammo amount, damage and firerate
- Armor absorption percentage option
- Jump boots jump height option
- U-Damage damage multiplier option
- Individual “RegenAmmoPerSec” settings per weapon
- Command “nwdetail N” to be able to load any detail profile during a game in progress
- Option for decals to stay forever or during a fixed amount of time
- Added menu entries to toggle the weapon and other items chargers and their team colors
- Added menu entries to tweak the weapon and other items multi-replacement methods
- Added internal setting to define stating weapons (to fix priority problems in arenas)
- Option for custom chargers to stay rotating
- Added description to mutators
- Added client option to adjust the pickups coronas brightness
- New nuclear explosions option: ability to damage normal actors
- Added alpha rendering to crosshairs (so crosshairs are always visible even in bright zones)
- Added setting so to when using The One modifier the last slot does not get automatically locked
- Added a new “Nali Weapons 3” server browsing tab to only list NW3 servers
- Added a friendly fire option
- Added setting so the random spawn of modifiers guarantees at least one modifier of each kind to be spawned
- New Bolt Rifle option: combo damage
- New Super Bolt Rifle options: enable combo ability, projectile damage, combo damage, alt-fire mode firerate and max number of projectiles
- New Graviton options: flying ability speed multiplier, throw damageable time, smash shake toggle and smash min speed
- New The Miner option: max mines per player
- New I.R.P.R. options: green scope overlay toggle, thermal view toggle and beam visibility toggle
- New Cybot Launcher options: max cybots per player, health options, lifespan options and projectiles speed scale


Changes and enhancements
- Moved the NaliWeapons section to the NWeaponsCfg.ini file
- Moved the NaliPickups section to the NWExtrasCfg.ini file
- Moved the NuclearExplosions section to the NWNuclearCfg.ini file
- All packages are now named as “NWVIII.u” instead of the previous “NWV3.u”
- Changed the main replacer default settings so it could replace weapon subclasses
- Changed the detail profile “Please have mercy” to have even lower detail
- Graviton now handles better online and players now get smashed if launched at high speeds (configurable)
- Reduced W.R.E. shot hit kickback
- Disabled the “hold lock with alt-fire” option by default in the MultiMissile Launcher, and instead improved the locking
handle and reduced the time it takes to lock and keep, so now locking feels much more natural and practical
- Disabled the “Denied” message by default from nukes
- Changed some damage types on weapons
- More navigation points are now taken into account to evaluate the true dimensions of a map in the replacer
- Changed some settings in the Super Bolt Rifle replacement: when it replaces a Super Shock Rifle, it will obbey the weapon stay rules of the game,
and when it replaces the Redeemer, its ammo becomes limited
- If the client enters a NW3 server and does not have the mod installed, the client settings defined in the server are applied to that client
- The Super Bolt Rifle arena mutator no longer replaces the pickups by NW3 ones, instead it eliminates them all (like in a normal instagib match)


Bug fixes
- Fixed typos and some grammar mistakes (in menus and messages)
- Fixed all the menu settings which didn't work upon being changed
- Fixed crash with Megaton password card
- Fixed glitch where some dropped weapons would still have some firing effects playing after being picked up
- Fixed all loop crashes
- Graviton flying ability now works properly
- Fixed Graviton using 1 ammo when starting to spin
- Fixed MultiMissile lock staying when it automatically changed down to a A-Missile or normal rocket
- Fixed X-Missile debris generating massive water laggy splashes
- Fixed debris not spawning online from some lower level nuclear explosions
- Fixed jump boots air control not being reset always when they expired
- Fixed NWBoltRifleV3.expl.empExpl sound crash in Linux systems
- The Redeemer is now seen as a super weapon in the Monster Hunt mutator, and therefore won't regenerate its ammo
- Added a self-loaded mutator to fix the weapon kill messages
- Fixed glitch where the mapvote would always request to rebind the keys at the start of the match
- Fixed some occasional “accessed none” and “out of bounds” errors in the log
- Fixed a potential exploit in the ZP system (nothing to really worry about, just a tiny detail)
- Fixed blood decals in fog zones
- Fixed spam of ZP enabled message when changing the client menu settings
- Fixed shake FX system to not view inside BSP (in bigger shakes)
- Fixed Super Bolt Rifle not working when the FireDelay was set to 0
- Fixed localization of the text of the menu items so they can be translated
- Fixed effects not following the Invisibility pickup when it was dropped
- Fixed dropped modifiers not being able to get picked up and spawning chargers when they shouldn't

Preview Image
Nali Weapons 3 Final (Client UMOD version)
Post comment Comments
Nachtmahr777
Nachtmahr777 Nov 3 2012, 2:37am says:

*punches the download button* :D cant wait this will be awesome :D

+2 votes     reply to comment
Lunick
Lunick Nov 3 2012, 7:27pm says:

Hell yeah!

+3 votes     reply to comment
saigjn
saigjn Dec 18 2012, 3:56pm says:

Link dead :/

+2 votes     reply to comment
Feralidragon
Feralidragon Dec 19 2012, 6:40am replied:

ModDB seems to have dead links all over the place atm.
I provided mirrors though, here's one of them:
Mediafire.com

+3 votes     reply to comment
JCDenton2000
JCDenton2000 Jan 17 2013, 6:27pm says:

This'll be amazing

+1 vote     reply to comment
Frontrider
Frontrider Jun 16 2013, 1:07am says:

This mod is my reason to play the old game :D

+1 vote     reply to comment
ZaccyBoy
ZaccyBoy Aug 17 2013, 11:58pm says:

erm this is kinda a wierd question but Feralidragon are you in the gaming industry? or do you do this as a hobby?

+1 vote     reply to comment
Feralidragon
Feralidragon Aug 19 2013, 7:34am replied:

Nope, it's just a hobby of mine. :)

+1 vote     reply to comment
GANAZ
GANAZ Sep 6 2013, 7:23am says:

i need a help i install the mod but i can't know how to work help me please

+1 vote     reply to comment
Feralidragon
Feralidragon Sep 6 2013, 6:22pm replied:

If you downloaded the one from this page, and if you have UT properly installed, then all you have to do is to double click the file, let it install and done.

If double clicking doesn't work, you can either look for "UT Registry Fix" (download it, install it and run it to fix the UT install), or you can download the one from here:
Moddb.com
And from there all you have to do is to extract the contents from the zip file to the System folder in your UT install (generaly C:\UnrealTournament\System\).

+1 vote     reply to comment
sheedoban
sheedoban Oct 16 2013, 10:29pm says:

Oversurrections how to get them i dont get any thing as i see in the picture like that skeleton or other things please also show a tutorial how to use it thanks

+1 vote     reply to comment
machida1000
machida1000 May 23 2014, 9:51am says:

"Final" Means there will be no more future updates.. right?

+1 vote     reply to comment
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Platforms
Windows, Mac, Linux
Developed By
Feralidragon
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Release Date
Released Nov 2, 2012
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MD5 Hash
ea4c4d7bd9bfc109bd6fc50552ba0858
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