Multi Theft Auto (MTA) is an open-source software project that adds full on-line gaming support to Rockstar North's Grand Theft Auto: San Andreas PC game, in which this functionality is not originally found. It is the first open-source modification that adds a highly customizable network play element to a commercial closed-source single-player PC game. Developed as an experimental piece of software for earlier Grand Theft Auto series, Multi Theft Auto has become an advanced multiplayer platform for gamers and developers. Our software provides on-line gaming for dozens of players running user-generated gameplay content and scripts through a Lua virtual machine, and is freely distributed under the GPLv3 license.
When does this shader will be released? It's wonderful!
I was not really intending to release it, but if you really want it I guess that I could polish it up and release it on community.
It's now released: Community.mtasa.com
Enjoy.
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These shadows on road looks... dynamic.
Tell me more about them.
MTA could really use dynamic shadows :O
I wonder if it's even possible with shaders.
That would require multipass rendering, which is not supported yet. And anyway, it would be quite inefficient with no proper access to the rendering engine (like only rendering LODs, for example).
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