Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.

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Evil-Police Author
Evil-Police Sep 22 2011, 12:37am says:

I am the world champion in spelling mistakes ;_;

+1 vote   reply to comment
Aquilia
Aquilia Sep 22 2011, 1:56pm replied:

You win a medal! :D

+1 vote     reply to comment
AmaroqDricaldari
AmaroqDricaldari Jun 10 2012, 2:08pm replied:

Your comment had no spelling errors that I could detect.

+1 vote     reply to comment
Jack5500
Jack5500 Sep 22 2011, 2:05am says:

What is it?

+1 vote     reply to comment
The_Dias
The_Dias Sep 22 2011, 3:10am replied:

It's a Panthereye, they were cut from Half-life during it's development & can be seen in a few old trailers.

+4 votes     reply to comment
Rukus_
Rukus_ Sep 22 2011, 4:02am replied:

Won't they basically be Ministriders (IE really fast and melee attack?)

-2 votes     reply to comment
Evil-Police Author
Evil-Police Sep 22 2011, 7:18pm replied:

If anything, they'd be more like Antlions. (The normal ones).

+2 votes   reply to comment
thecooldude498
thecooldude498 Nov 4 2011, 4:57pm replied:

i wish that was in HL1 or HL2 lolz

0 votes     reply to comment
DuckSauce
DuckSauce Sep 22 2011, 4:58am says:

I see the mod changed it's name to Modular Comabt, what an interesting development ;)

+3 votes     reply to comment
--Atlas--
--Atlas-- Sep 22 2011, 6:21am says:

Modular Comabt, This also happening to another developers too :D

+2 votes     reply to comment
sasasa
sasasa Sep 22 2011, 6:35am says:

What's the tongue for? Lick your suit and deal "Cute" damages?

+2 votes     reply to comment
Evil-Police Author
Evil-Police Sep 22 2011, 7:22pm replied:

Catching bugs. You can see it a bit better here.

Youtube.com

+1 vote   reply to comment
Dr.Goupyl
Dr.Goupyl Sep 22 2011, 7:08am says:

Yay ! new extra monster.

+2 votes     reply to comment
Nawwx
Nawwx Sep 22 2011, 7:23am says:

I think blue would fit more.

+1 vote     reply to comment
TimeCrab
TimeCrab Sep 22 2011, 9:58am says:

I won't be able to bring myself to kill that thing, it's just too cute!

+1 vote     reply to comment
Mega1992
Mega1992 Sep 22 2011, 4:23pm says:

wow i like it hope that the update comes soon ^^

+2 votes     reply to comment
SolidFake
SolidFake Sep 24 2011, 5:41pm says:

the model is great, but the texture could need a lot of work

+1 vote     reply to comment
Hummus
Hummus Sep 27 2011, 2:19am says:

There could probably be more detail around the eye, but that's just my opinion. The texture does need a lot of work, though.

0 votes     reply to comment
Plasmatic
Plasmatic Jan 3 2012, 2:50pm says:

Texture needs a LOT of work, looks like HL1 quality, you need to add bump mapping (easy to do in blender and then convert to texture usable by source) and add a LOT more detail on the eye (like the vortigaunts) then have the eye be separate from the model in general, making it an eye entity (i think that's how source handles eyes) so it isn't static.

+2 votes     reply to comment
3dquake
3dquake May 4 2013, 5:35pm replied:

This. Texture doesn't look like it's finished, but it's a start.

+1 vote     reply to comment
Jax885
Jax885 Jan 16 2012, 5:03pm says:

Stop adding these extra features! Finish the void-filling cluster of additions so you can release 2.0.6! You have no idea how angry I get when people tell you to add more! Just make an HD texture in 2.0.7!

+1 vote     reply to comment
iZACK672
iZACK672 Apr 24 2012, 1:10pm says:

it looks like it would be a great charger skin (instead of using a hunter)

+1 vote     reply to comment
okamooki
okamooki Jul 29 2012, 11:05pm says:

Vortigon puppy!!!

+1 vote     reply to comment
adryrain280390
adryrain280390 Jun 26 2013, 1:27am says:

отличная пантера

+1 vote     reply to comment
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Description

Just a little test render to show some things we've got planned.

PS - That spike is it's tongue; it looks more tongue-like in action.

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Sep 22nd, 2011
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