Modern Dead is, fundamentally, a psychological horror game that allows the player to immerse oneself in the game. This includes hand gestures in dialogue, first-person rag-doll’s, and head-bob when sprinting. The game is designed to push the engine to the limit with an open, life-like map, and enemies that have different AI as the game progresses. -- Modern Dead takes place in a small town in Canada, Bc. The town has been quarantined and the people inside doomed to rot. You play a 19 year old pothead named Bryce Turner, Bryce still being in grade 12 wakes up one morning after a party late for school. When we gets there military vehicles are parked around the school and him and his classmates report the the gym for examination. After the shit hits the fan you end up making good friends with three characters,
This is a rendered model of the shoty to be used in our game... more is coming!
Model by Fusedgore.
And texture by Adam Naubert.
Cool!
Thanks our next model should be a zombie...
Shotty FTW!
Oh yeah!
now this is a great model good job
Thank you, Fusedgore is an excellent modeler.
And Adam an fantastic texture artist.
Sexy!
Thank you,
Shotguns ROCK :)
Looks really awesome, nice specular which totally fits in to the model.
Thanks,
Now those are some bitchin renders! Very oldschool and loving it.
Thank you,
Ethan
Looks really good, But next time you render use another background color Cus black blend together with shadows of gun, and also a top wiev would be nice since thats one of the parts you will se most ingame. And also it looks like some grain parts on bump map that goest out should go in. Maybe not.
Kk will do. =D
Looks good, but it feels like you're going for realism with this model.
From what I've seen and read here I think it would be more suiting to drop the realism and go for a more stylized approach.
Thanks for your input, we are trying to go realistic it will turn out how it turns out.