wellcome commanders at the vortex of war which is a mod for generals aiming to combine all factions from ra2,ra3,c&c3;,c&c4; and about 3 tottaly new factions and adding new units for the original factions for the sake of ultimate war.

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n5p29
n5p29 - - 8,538 comments

maybe you would mind to fix the shadow bug?

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flashknight33 Author
flashknight33 - - 1,672 comments

when i know the cause i'll

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n5p29
n5p29 - - 8,538 comments

check that hexagonal cargo.
from my guess, that cargo have internal meshes that also textured. if you remove the internal parts, I think the shadow bug will be gone.

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thejafhar Creator
thejafhar - - 1,521 comments

Heat Engine..

ParticleSystem EnginDistortion
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = SMUDGE.tga
AngleZ = -0.50 0.50
AngularRateZ = 0.00 0.00
AngularDamping = 0.80 0.85
VelocityDamping = 0.96 0.97
Gravity = 0.00
Lifetime = 5.50 5.50
SystemLifetime = 0
Size = 10.00 9.00
StartSizeRate = 0.00 0.00
SizeRate = 10.00 1.00
SizeRateDamping = 0.92 0.10
Alpha1 = 1.00 1.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:255 G:255 B:255 3
Color3 = R:192 G:192 B:192 5
Color4 = R:255 G:255 B:255 10
Color5 = R:0 G:0 B:0 12
Color6 = R:255 G:255 B:255 15
Color7 = R:64 G:0 B:64 20
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 2.00
BurstCount = 3.00 4.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:-0.10
VelocityType = OUTWARD
VelOutward = 0.00 0.00
VelOutwardOther = 0.00 0.00
VolumeType = LINE
VolLineStart = X:0.00 Y:0.00 Z:8.00
VolLineEnd = X:0.00 Y:0.00 Z:8.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End

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flashknight33 Author
flashknight33 - - 1,672 comments

thanks but i'm already using a similar system but i couldn't capture it in that seen it is realy hard

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zotobom
zotobom - - 232 comments

Lol the shadow looks like a abduction beam XD

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flashknight33 Author
flashknight33 - - 1,672 comments

yeah scrins technology XD

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WerewolfGeneral
WerewolfGeneral - - 2,241 comments

not a bad idea...

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