Military Forces Quake 3 (MFQ3) is the continuation of the line of AirQuake mods. Many of the team come from working on AirQuake2, and many have made add-ons to the legendary AirQuake. In MFQ3, the player can choose to fly planes of all sizes, drive tanks or even captain boats, fighting in a variety of locations. MFQ3 aims to balance the realism of 'serious' flight sims with arcade fun to mix an infectious gameplay cocktail. MFQ3 currently has a public alpha available for download, and we are nearing the completion of the next public release. A few highlights for the next release: - All new HUD system that looks something like TheRealThing (tm). - Tons of new vehicles: planes, tanks and boats! - Shadows cast by aeroplanes: easier landings at last. - All new Team Arena-based UI system. - Basic features of our IGME working. - Kickass maps. - Sweet guided missles! No more cannon-spamming. - Animated gear dropping/retraction.

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Hi all, just to let ya know what's happening in the world of MFQ3. So here goes: Models are being tweaked or axed-if-untweakable by our modellers. We're trying to put together as many decent maps as possible. Bjoern and Chris (our second coder) are working hard on completing a number of features. On

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Hi all, just to let ya know what's happening in the world of MFQ3. So here goes:

Models are being tweaked or axed-if-untweakable by our modellers. We're trying to put together as many decent maps as possible. Bjoern and Chris (our second coder) are working hard on completing a number of features.

On a personal note, MFQ3 mapping just gets better and better with every release of ydnar's superb q3map2. Wow! Mindblowing as always :).

Watch this space for more tasty news! Oh, and go download the alpha so you can get some flight training before the new version is released!

Finally, keep your eyes glued to our website for updates/screenshots/forums and .plan information.

Until next time.

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