In a land of strife and war, with battles within and invaders at it's doorstep, a young adventurer is born. You grow to become a great warrior, but one day, in an encounter with an invading army, you were crushed. Now you must rise again to unite the Midlands under your rule. Now is the time to lead your armies against the enemies of your kingdom and never falter or retreat. Now is your time.

This is the first in a series called the Midlands Campaign.
Sequels will include:
The Midlands
Campaign: The Great War
The Midlands Campaign: Turuk Ma'da Fin
The Midlands
Campaign: The Changing of the Elves
And maybe more!

This mod has very little texturing and I have only Troop edited two factions, as well as the CB heroes and other such characters.

All Changes:
Added Faction: The Olomahats
Changed bandits
Changed faction names and colors
Changed Korad and Olomahat troops
Changed Custom Battle Heroes
Added some new items using Morgh's Unofficial Editor
Changed main city names
Deleted faction: Outlaws
Changed loading screens
Changed menu screens
Changed some menus
Changed some strings

Highlights:
King Oldern of the Olomahats: Pistol and big samurai sword.
Maltor the Great: Sword of Maltor (pumped up super fast ninja sword)
Oquin the Poet: Lute, Pistol and staff.
The Olomahats: People who have very advanced technology, and use it on the Midlanders.

More items soon to come!
I'm not great at texturing, so If anyone would be willing to help out,
that would be amazing. Thanks all for viewing! Try it out if it sounds good.

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New Edits

News 0 comments

I did a little bit of troop changes in V2. The Cult of the Curled Viper is now complete, but I forgot to give the Terror Riders and the Horsemen of Salazar horses (of course). The other faction was the Kingdom of the Dark Elves. There are a few minor things, but overall it works fine. In V3, the Tribes of Turuk Ak will become the Eastern Colony of Loramon-Ethka (The Light Elves) and I will do troops for them and the Maradrim.

Soon-to-be Edits

Soon-to-be Edits

Feature 0 comments

What to expect in my mod in the next few weeks or so:

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The Midlands Campaign 1: V3

The Midlands Campaign 1: V3

Full Version 0 comments

In this update, there are a few fixes and stuff is all a little bit better. So far, expect some new items for Khard (CB Hero), Lathkan(CB Hero) and the...

Midlands Campaign 1: War for the Midland V2

Midlands Campaign 1: War for the Midland V2

Full Version 0 comments

Full version #2. Edited factions Cult of the Curled Viper and The Dark Elves. Still Plenty of editing left to do, expect it soon. I will be doing more...

Patch 1

Patch 1

Patch 0 comments

Sorry for the long wait! For those of you who care, at least. I also added a bonus or two with this one. Hint: Skjoldur Vegg is a separate mod.

Battle for the Midlands V1: in progress

Battle for the Midlands V1: in progress

Full Version 0 comments

version one of this first mod in the series. More to follow!

Comments
derdrachenritter
derdrachenritter

Is this based off of a book?

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usnavy30
usnavy30

He probably means decapitation in the mod from the decapitation sub mod.

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Gurkiman Creator
Gurkiman

oh ok

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Pendragon98
Pendragon98

if you can put execution

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Gurkiman Creator
Gurkiman

what do you mean?

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Guest
Guest

Hey, you should add freelancer and diplomacy if you haven't already.

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Gurkiman Creator
Gurkiman

good plan maybe I will

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cpl_cupcake
cpl_cupcake

Played V2 a little these are my initial impressions. I do not know if any of these are intentional or unfinished, just giving my impressions.
1. Bandits are poor. They need more expensive gear. The bandits which replaced the mountain bandits have no loot.
2. I do not think that Dark Elves have any shield infantry. Also, their 2nd archer upgrade only has throwing weapons. I looked at their stats and they have 3 ranks in bows but do not have any.
3. The bandits that replaced the steppe and desert bandits still count as mounted when on the overland map.

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Gurkiman Creator
Gurkiman

ok thanks. i will try to fix them. The mountain bandits and the taiga bandits have been replaced by new ones. The dark elves i will give shields to, and I will figure something out about the desert and steppe bandits.

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